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Leadership- Siebert

Criteria a principle or standard by which something may be judged or decided
Resources a stock or supply of money, materials, staff, and other assets that can be drawn on by a person or organization in order to function effectively
Smart having or showing a quick-witted intelligence
Long-Term occurring over or relating to a long period of time
Psychic Income the nonmonetary or nonmaterial satisfactions that accompany an occupation or economic activity
Worst-case Scenario Worst possible environment or outcome out of the several possibilities in planning or simulation
Values the regard that something is held to deserve; the importance, worth, or usefulness of something
Immediate Goal a challenge set for one's self in a short amount of time that is in effect the moment it is made
Short-term occurring in or relating to a relatively short period of time
Talent Area an area in which a person has the natural skills necessary to complete a task
Momentum the quantity of motion of a moving body, measured as a product of its mass and velocity
Tangible perceptible by touch
Inertia a tendency to do nothing or to remain unchanged
Ways to Means to do whatever it takes to reach one's goal
Matrix an environment or material in which something develops; a surrounding medium or structure
Prime of first importance; main
Procrastination the action of delaying or postponing something
Portability capable of being transported or conveyed
Prioritization to arrange or do in order of priority
Professional of, relating to, or connected with a profession
Personal of, affecting, or belonging to a particular person rather than to anyone else
Important of great significance or value; likely to have a profound effect on success, survival, or well-being
Qualifier a person or team that qualifies for a competition or its final rounds
Urgent requiring immediate action or attention
Time Management the ability to use one's time effectively or productively, especially at work
Accountability the fact or condition of being accountable; responsibility
Coherence the quality of being logical and consistent
Self-Responsibility the state or fact of being responsible, answerable, or accountable for something within one's power, control, or management
Fear an unpleasant emotion caused by the belief that someone or something is dangerous, likely to cause pain, or a threat
Self-Fulfilling Prophecy is a prediction that directly or indirectly causes itself to become true, by the very terms of the prophecy itself, due to positive feedback between belief and behavior
Conceit excessive pride in oneself
Resilient able to recoil or spring back into shape after bending, stretching, or being compressed
Surface Analysis the study of physical and chemical phenomena that occur at the interface of two materials
Doubt a feeling of uncertainty or lack of conviction
Self-Concept an idea of the self constructed from the beliefs one holds about oneself and the responses of others
Action the fact or process of doing something, typically to achieve an aim
Self-Determination the process by which a country determines its own statehood and forms its own allegiances and government
Desire strong feeling of wanting to have something or wishing for something to happen
Anxiety a feeling of worry, nervousness, or unease, typically about an imminent event or something with an uncertain outcome
Pygmalion The desire to create or work on someone, something until it's perfect
Reference the action of mentioning or alluding to something
Peer a person of the same age or maturity level
Affective relating to moods, feelings, and attitudes
Symbiotic any diverse organisms that live together
Condescend show feelings of superiority; be patronizing
Psychosomatic caused or aggravated by a mental factor such as internal conflict or stress
Role Model to set an example for others to follow
Behavioral involving or dealing with the way one behaves
Tunnel Vision to only be focused on one thing
Aptitiude having the capability to do something and be proficient in it
Attitude one's demeanor
Cognitive to be aware of
Created by: t_fleshman



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