Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

CCMA M4: GPC Pt. 1

CCMA Module 4: General Patient Care

Rights of patient medication administration Penises - Patient Manifest - Medication Feelings - Form (of) Doom - Dose Related - Route To - Time Testicle - Technique Excretion - Education (on) Dicks - Documentation
Patient positions: Left Lateral Placed o left side with the right leg sharply bent upward, and the right arm is flexed next to the hand for support.
Patient positions: Semi-Fowler's Head of a table is at a 45 degree angle.
Patient positions: Lithotomy Lying flat on the back with the knees bent and feet are put into stirrups attached to the end and sides of the table.
Patient positions: Dorsal Recumbent Lying flat on the back with knees bent and feet flat on the exam table.
Patient positions: Knee-chest Placed in a prone position and asked to pull knees up to a kneeling position with thighs at a 90 degree angle and buttocks in the air.
Patient positions: Fowler's Sit on the exam table with the head of the table raised to a 90 degree angle; legs are straight forward on the table.
Injections sites: Intradermal (ID) Forearm
Injections sites: Subcutaneous (SC) or (SubQ) Upper, outer arm; abdominal region; upper thigh
Injections sites: Intramuscular (IM) Deltoid, ventrogluteal, vastus lateralis
Angle of injection: ID 15 degrees
Angle of injection: SubQ 45 degrees
Angle of injection: IM 90 degrees
Needle size: ID 25-27 gauge
Needle size: SubQ 23-25 gauge
Needle size: IM 22-25 gauge
Needle length: ID 1/4 - 1/2 in
Needle length: SubQ 5/8 in
Needle length: IM 1 to 1 1/2 in
How long should a patient wait after taking medication to check for allergic reactions? 20-30 minutes
Critical devices Surgical forceps. Anything that comes in contact with blood or normally sterile tissue.
Semi-critical devices Endoscopes. Anything that comes in contact with mucous membranes.
Non-critical devices Stethoscopes. Anything that comes in contact with unbroken skin.
Non-reusable equipment Should be disposed of after a single use. (ex. needles, syringes, sterile gloves, gowns, etc)
Subcutaneous (SubQ) injections are used for: Slow sustained release of medication with longer effects (ex. insulin, heparin, immunizations, allergy meds)
Intradermal (ID) injections are used for: Used mostly for allergy testing (ex. tuberculosis test)
Intramuscular (IM) injections are used for: Larger administration of medication (ex. antibiotics, hormones, vaccines)
Eye instillation (drops) Pull lower eyelid with thumb to expose the conjunctival sac. Rest hand on patient's forehead and dispense drop 1/2 in above sac.
Eye instillation (cream) Apply an even, thick ribbon of medication along the inside edge of lower eyelid. (Patient must close eyes.)
Ear instillation Hold applicator 1/2 in above ear canal and administer prescribed number of drops. Patient must lie on their side for at least 5 minutes. Check for adverse reactions and discomfort.
Created by: Tea Lad
Popular Medical sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards