Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Literary Devices

MUST KNOW terms for 8th grade LA

QuestionAnswer
symbolism When characters or objects stand for or represent bigger, more abstract ideas.
foreshadowing When the author gives the reader hints as to what will happen in the future of the text.
flashback When the author revisits an earlier time, takes the reader back in time in order to make soemthing more clear.
situational irony Most common form of irony in literature. It shows the contrast between what happens and what was expected to happen or what would seem appropriate to the reader. Think of it as a cruel twist of fate.
sensory details Using details that apply to the senses to create an image for the reader; sight, hearing, taste, feeling details.
imagery using sensory detail and/or figurative language to create a visual image for the reader.
verbal irony Contrast between what is said and what is meant. In other words, sarcasm.
dramatic irony Contrast between what the character thinks is true and what we, the reader, know to be true.
mood the emotional feel behind a text EX: suspenseful, happy, eerie, etc.
dialogue characters speaking in a text
Created by: bethn
Popular Standardized Tests sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards