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| Question | Answer |
|---|---|
| incremental approach - | - An approach to programming where the programmer adds and tests code in small chunks at a time to make sure it behaves the way they want it to, before adding more code. |
| program | A set of instructions that a computer executes to achieve a particular objective. |
| User interface (UI) | - The visual part of a computer app or operating system, through which an end user interacts with the computing device or software. |
| end user | A representative consumer for whom a hardware or software product is designed. |
| view layer | The layer of an app that the user sees and interacts with. |
| control layer | The layer of an app that contains the program that tells the app how to behave. |
| event | - An action or occurrence that happens during runtime that will trigger a response or behavior by the software. Examples of events include user-initiated events, such as clicking a button |
| runtime | The period when a program is running. |
| event driven programming | Type of computer programming |
| event handler | a blocks of code that is triggered when a certain event happens. |
| user initiated event | In a program, an event that is triggered by user interaction with the user interface. |
| abstraction | The process of reducing complexity by hiding unnecessary details to make it easier to think about a problem |
| conditional statement | A command that performs different actions depending on whether a condition is true or false. |
| Boolean logic | - A form of mathematics in which an expression is reduced to either True or False. |