Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Navy Lingo

TermDefinition
Adrift Loose from moorings and out of control (applied to anything lost, out of hand or left lying about)
Aft-End Near or towards the stern of the vessel
All-Hands The entire ship's company, both officer and enlisted
Allotment An amount of money a member has coming out of his regular pay
Aye- Aye Reply to an order or command meaning "I understand and will comply"
Barracks Building where sailors live
Brightwork Brass or shiny metal kept polished rather than painted
Bunk or Rack Bed
Buoy An anchored float used as an aid to navigation or to mark the location of an object
Carry On An order to resume work or duties
Cast Off To throw off, to let go, or to unfurl
Chain Locker Compartment in which anchor chain is stowed
Chit, Chit book Coupon or receipt book
Chow Hall (mess hall) Place to eat
Colors Raising or lowering if a national flag, ceremonies held at 0800 and sunset for hoisting and halting down the national ensign
Deep Six To dispose of by throwing over the side
Ensign National flag ; commissioned officer between the rank of Chief Warrant Officer and Lieutenant Junior Grade
Fast Snugly secured
fathom A unit of length equal to 6 feet used for measuring the depth of water
Field Day General cleaning day, usually the day before an inspection
First Lieutenant Officer responsible to the OX for the deck department/division aboard ship, or command maintenance
Flag Officer Any Commissioned Officer above pay grade 0-7 or above
Galley Kitchen
Gangway An opening in a bulwark or lifeline that provides access to a brow or accommodation ladder; an order meaning to clear the way
Gear Locker Storage room
Geedunk Candy, gum, or cafeteria
General Quarters Battle stations
Ground Tackle All the equipment used in mooring or anchoring a ship
Hatch Door
Head Bathroom
Jack Box Access box to sound-powered phone circuitry
Ladder A device to allow movement of personnel from one level to another; stairs
Leave Authorized vacation
Liberty Permission to leave the base usually for not more than 48 hours
Lifeline Lines erected around the weathercocks of a ship to prevent personnel from falling or being washed over the side
Overhead Ceiling
Passageway Hallway
Quarters Assembling of all hands for muster instruction and inspection
Rating A job or specialty title
Reveilles Wake up, start a new day
Scullery Place to wash dishes
Scuttlebutt Drinking fountain or a rumor
Secure Lock, put away or stop work
Sickbay Hospital or Medical clinic
Swab Mop
Taps Time to sleep, end of the day
Tattoo Five minutes before taps
Topside Upstairs
Turn To Begin work
Working Aloft Working above the highest deck; generally performing maintenance to the ship's mast
Created by: zoehaley
Popular Military sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards