Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

FMF (Core) 109

FMF (Core) 109 WEAPONS FUNDAMENTALS

QuestionAnswer
M9 service Pistol 9mm Round 50 meter Max Effective Range 1800 Meter Max Range 15 round Magazine
M9 conditions codes C1. Magazine inserted, round in chamber, slide forward, hammer forward and safety on. C.2 N/A C3. Magazine inserted, chamber empty, slide forward, and safety on. C4. Magazine removed, chamber empty, slide forward, and safety on.
M16A4 service rifle 5.56mm Round 550 -800 meter Max Effective Range 3600 meter Max Range 30 round staggered Magazine
M16 conditions codes C1. Safety on, magazine inserted, round in chamber, bolt forward, eject port closed. C2. N/A C3. Safety on, magazine inserted, chamber empty, bolt forward, eject port closed. C4. Safety on, magazine removed, chamber empty, eject port closed.
"SPORTS" Slap magazine for proper seat Pull charging handle back Observe chamber for rounds and debris Release charging handle Tap forward assist button Shoot weapon
M4 carbine 5.56mm Round 500 -600 meter Max Effective Range 3600 meter Max Range 30 round staggered Magazine
M4 carbine conditions codes C1. Safety on, magazine inserted, round in chamber, bolt forward, eject port closed. C2. N/A C3. Safety on, magazine inserted, chamber empty, bolt forward, eject port closed. C4. Safety on, magazine removed, chamber empty, eject port closed.
M4 Super 90 Shotgun 12 gage round 40 yards (00 buckshot) 100 yards rifled slug 6 or 7 rounds
M4 Super 90 Shotgun conditions codes C1: Ammo inserted into the magazine tube, a round in the chamber, wep on safe. C2: N/A C3: Ammo inserted mag tube, an empty chamber, wep on safe. C4: Mag tube empty, empty chamber, wep on safe.
M67 grenade Kill Radius 5 meters Casualty Radius 15 meters
M203 grenade launcher 400 meters Maximum range 350 meters Fire-team sized area target 150 meters Vehicle or weapon point target
M203 grenade launcher conditions codes C1. Round in the chamber, action is closed and the weapon is on safe. C2. N/A. C3. N/A. C4. The chamber is clear. The action is closed and the weapon is on safe.
M249 squad automatic weapon M249 (SAW) is a gas-operated, air-cooled, belt or magazine-fed, automatic weapon that fires from the open-bolt position. 3600 meters max range 800 meter max effective range
Rifle Combat Optic provides the shooter with quick target acquisition at close combat ranges while providing enhanced target identification and hit probability out to 800 meters
Created by: PALDIS
Popular Military sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards