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CMNS 110

Concepts and Definitions

TermDefinition
Critical Thinking ->Purpose ->Question ->Information ->Interpretation/Interferance ->Concepts (Ideals) ->Assumptions (thoughts) ->Implications and Consequences (Conclusion) ->Point of View (Stance)
"We shape our tools and afterwards our tools shape us Marshall Mcluhan
Transmission Model Sender-> Reciever (One Way)
Interaction Model Sender <->Reciever (two way)
Transactional Model Messages sent from sender to reciever spreads on further to forms relationships, create identities and form a community
Who says what, in which Channel, to whom, with what effect? Harold Lasswell's Communication Model Depending on who the speaker and receiver is, in a certain place, a certain effect can be produced
Power of Language -choice of words can greatly influence people's interpretation of a situation.
Impressions we give and give off(Goffman) Impressions we give (Avowed Identity) -culturally informed -appearance Impressions we give off (Abscribed Identity) -Sex, height, skin pigment-> unchangeble factors of our identity -Impression Management
Dramaturgical aspect of Self -Social interactions experienced through "frames" which inform our actions, words, and gestures.
Self (Mead) -start from a conversation of gestures (semiotics) -Gestures becomes language when they become significant symbols that can get newborns what they want
When is a Gesture Significant? Significant when individual can interpret the meaning of their own gesture
Social Constructedness of Reality -Jargons used in our everyday lives -Cultures/ traditions held in the places we live -Laws from the government -Rules from our schools and families
Popular Culture/Mass Culture -form of culture characterized by the technologies created starting from the 20th century: -Invention of Printing Press -Scientific Revolution (Earth is not center) -Breakdown of Feudal System(Classes) -French Revolution -Industrial Revolution
High Culture -practices done on a daily routine by the upper class (mainly) -Saw Amusement as Dangerous
Low Culture -a more open form of pratice or entertainment done by the mass (lower and maybe middle) class -Saw Amusement as restorative, potentially enlightening, and liberating
Liesure -Industrial Rev (after war)-Job openings increased due to loss of people, more women remained and work, unions starts to form and people start to gain the right of getting sunday off -As people start to have money and leisure ->Consumption of goods
Hypodermic Needle -Social Media Injecting ideas into peoples mind directly and viewers believe every thing they see completely -ex.The War of the worlds(Alien Invasion)
Cultivation Theory and the Mean World Syndrome -People believe that the exposure to too much TV can give individuals a dark impression for the reality of the world
Framing Theory -media focuses attention on certain events and then places them within a field of meaning.
Dimensions of Socialisation 1.You(self) 2.Family, Friends, Community (Neighborhood) 3.Culture, Ethnic, Religion 4.Media,TV, Movie, Ad(social Media) 5.Nation, Government, Geography
Created by: syncbeat72v2