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Learning Theories

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Term
Definition
Key Points
Trial and Error   testing various methods of achieving a goal until you find one that works   slow process, intelligence of performer  
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Open loop theory   This theory accounts well for fast continuous movements , although it does not work so well for slower movements   one movement in one message, muscles perform movement,  
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Closed loop theory   This accounts for slow movements well but not fast movements   not all messages sent together, information received to initiate movement  
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Schema Theory   All of the information needed to make a movement decision. It is stored in the brain as a long-term memory.   The schema theory challenges the open and closed loop theories.the larger the motor programme, the easier it can be adapted to new situations.  
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Recall schema   This occurs before a movement is initiated   Initial conditions, Response conditions  
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Recognition Schema   In order to correct or alter a response   Movement outcomes, Sensory outcomes.  
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Cognitive Phase   In the first stage of learning performances are inconsistent and not success is not guaranteed.   large attention, need for cues, external feedback.  
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Associative phase   Performances are becoming more consistent as motor programmes are being formed   complex skill require spare attention, internal 'kinaesthetic' feedback  
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Autonomous phase   In the final stage of learning, performances have become consistent, fluid and aesthetically pleasing.   stored in long term memory, spare attention on opponents and tactics, needs constant practice to keep to this level  
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Operant Conditioning   correct response to a task being rewarded.   robot, positive and negative reinforcement, manipulation of environment  
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Created by: ChrisWalsh
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