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Sam-LiteraryLexicon!
Flash cards for Mrs. Buchanan's test over the Lexicon
| Question | Answer |
|---|---|
| Symbol | Object, person, place, action; has actual meaning and stands for something bigger(quality, attitude, belief, or value) |
| Suspense | quality in a literary work: makes you uncertain/tense about outcome of events |
| Foreshadowing | use of clues; suggests events that have yet to occur |
| Theme | a lesson about life or people in a book |
| Epiphany | The "AH-HA!" moment in a story |
| Mood | feeling created in the reader |
| Irony | one thing expected, exact opposite occurs |
| Setting | background against a story |
| Allusion | reference to people, places, or things in the past. |
| Motif | pattern of imagery or symbolism in literature |
| Tone | writer's attitude toward person, place, or thing in a situation |
| Repetition | repeating of words, phrases, or ideas in order to add emphasis |
| Archetype | pattern that occurs in literature and life |
| Detail | facts revealed that support attitude or tone |
| Point of View | perspective |
| Emphasis | created by the use of ♥repetition ♥rich detail ♥contrast ♥caps, italics, symbols, A/O different colors |
| Protagonist | central character; focus of interest; trying to overcome or accomplish an adversity; possesses ability to adapt to new circumstances |
| Static Character | does not grow/change through story |
| Diction | author's word choice |
| Imagery | words/phrases represents people, objects, actions, feelings, ideas descriptively by appealing to the five senses |
| Characterization | methods used to create a character(i.e. physical appearance, speech, thoughts, actions, feelings, etc.) |
| Antagonist | opposing protagonist(i.e. person, idea, force) |
| Dynamic Character | undergoes change in actions/belief during the course of a story |
| Connotation | emotions or associations normally aroused by a word by using, hearing, or reading the word |
| Denotation | dictionary definition |
| Motivation | reason that explains thoughts, feelings, actions, or behavior |
| Figures of Speech | words/phrases; describe one thing in terms of something else; always involve imaginary comparison; not meant to be taken literally |
| a. Simile b. Metaphor | a.comparison of 2 things using LIKE or AS b.comparison of 2 things not using LIKE or AS |
| Personification | writing that gives animals, inanimate objects, or abstract ideas human characteristics |
| Pun | play on words that are similar in sound but different meanings. Can be very serious or very humorous |
| a. Idiom b. Oxymoron | a.phrase that has meaning different from the literal b.pair of opposite terms combined into a single unusual expression |
| Hyperbole | deliberate, outrageous exaggeration |
| Conflict | struggle between 2 opposite forces |
| Character vs. Character | character has a problem with another character |
| Character vs. Self | when character must make a decision about a problem/struggle within himself |
| Character vs. Society | problem with tradition or rules of society |
| Character vs. Nature | problem with force of nature(i.e. cold, storms, earthquake, etc.) |
| Character vs. Fate | problem with something he can't do anything about(i.e. God, luck, death, etc.) |
| Onomatopoeia | when a word mimics a sound |
| Alliteration | repetition of beginning sounds |
| Plot | sequence of events in a short story/narrative |
| Exposition | groundwork(i.e. setting, relationships between characters, situation before conflict) |
| Rising Action | action/events that build up to critical moment when main conflict is confronted |
| Falling Action | events occurring after the climax and leading up to denouement |
| Inciting Incident | interrupts peace/balance of situation and character comes into conflict with outside force, himself, or another character |
| Climax | most critical moment-- main conflict= highest point |
| Denouement | problem- unraveled; revelation of meaning |