Save
Busy. Please wait.
Log in using Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

chapter 32

geography adn the early development of Rome

QuestionAnswer
the early romans and their neighbors the first romes were latins.latins built their village on the palatine a hill in central italy.rome borrowed many ideas and skills from greeks and etruscans,starting with etruscans first.
latins people from the ancient country of latium,an area in what is now the country of italy
palatine one of the seven hills in ancient rome
the influence of etruscan engineering two structures the romans borrowed from the etruscans were the arch and the cuniculas.
cuniculas an irrigation system invented by the etruscans
the influence of etruscan sporting events romans also adopted two bloody etruscan sporting events.one was slave fighting where slaves fight then after winning thay get executed.the other sport was chariot races where charioteers were strapped to their chariots.slaves fought as gladiators
the influence of greek architecture the greek architecture influenced roman life because the romans borrowed greek coloms and designs on thier buildings
Created by: alikat
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards