Save
Upgrade to remove ads
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Stack #565858

Supreme Court Cases-Inventions

QuestionAnswer
was the 1803 Court decision that gave the Supreme Court the right to determine whether a law violates the Constitution. It set up the principle of judicial review Marbury v. Madison
(1857) was the Supreme Court decision that said slaves were property and not citizens. Dred Scott v. Sanford
(1819) established the doctrine of implied powers in the Constitution ultimately expanding Congressional authority. McCulloch v. Maryland
was an invention by Eli Whitney that sped up the cleaning of cotton fibers and in effect, increased the need for slaves. Cotton Gin
The successful use of the__________ by Robert Fulton revolutionized transportation and trade in the United States. steamboat
Invented by _______interchangeable parts are uniform pieces that can be made in large quantities to replace other identical pieces. This invention greatly helped the growth of American industry Eli Whitney
Created by: HBend
Popular U.S. History sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards