Busy. Please wait.
Log in using Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

S.S Chapter 4


Empire A group of territories and peoples brought together under one supreme ruler.
Emperor The ruler of and empire.
Fertile Crescent An area of rich soil in the Middle East, stretching from Mediterranean Sea through Mesopotamia to Persian Gulf.
Hammurabi The ruler of the Babylonian Empire from 1792 to 1750 B., who expanded the empire.
Code of Law A set of written rules for people to obey.
Justice Fair treatment of people, in keeping the law.
Exile Forced removal from one's homeland.
Tribute A payment of money or goods by one ruler to another in order to ensure protection.
Hanging Gardens of Babylon An artificial mountain covered with trees and plant, built by Nebuchadnezzar ll for his wife-one of the 7 wonders of the world
Anatolia The peninsula between the Mediterranean and Black seas that is now occupied by most of Turkey; also called Asia Minor
Toleration The practice of allowing people to keep their customs and beliefs.
Province A subdivision of an empire or country
Satrap The governor of a province in the ancient Persian Empire
Royal Road A road for government use built by the ancient Persian ruler Darius, which helped unite the empire
Created by: jbenway



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards