Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

The Age of E. and C.

Artefact - Chapter 8 - 1st Year History

Quadrant, astrolabe Instruments that determined a ship's latitude (the distance from the equator) by using the position of the stars and the sun
Compass Instrument used to identify north, and so calculate the direction of the ship
Log and line Measured a ship's speed in knots by letting out a rope with knots tied in it at regular intervals
Caravel A type of ship large and sturdy enough to make long journeys and sail in all winds
Conquistadores Spanish for 'conquerers' : soldiers who conquered the native people of South America
Colonisation When a country takes over another territory and settles some of its own people there to control it
Slavery triangle The trade triangle whereby ships delievered African slaves to the Americas, American goods to Europe, then sailed back to Africa to repeat the progress
Columbian exchange The introduction of European animals and foods to South America and of American animals and foods from Europe.
Created by: Sarah C. Lynch
Popular History sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards