Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know (0)
Remaining cards (0)
Know (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

1st Revolution

Unit 3: Important inventions and figures from the Industrial Revolution

Steam Engine First used to drain water from mines but became important to power industrial transport (1712)
Spinning Jenny Innovation in textiles; allowed workers to produce multiple spools of thread at one dramatically increasing productivity (1779)
Water Frame A machine that was able to spin about 100 strands of yarn at once (1769)
Spinning Mule A combination of the Water Frame and Spinning Jenny (1785)
Steam Engine Locomotive Steam engine powered train used to haul coal out of mines (1814)
Telegraph Method of near instant communication over long distances utilizing Morse Code (1838)
Steel Plow Improvement on iron plows that increased agricultural efficiency leading to greater food surplus (1837)
Telephone Improved method of communication, allowing people to talk with their voices rather than a series of tones (1875)
Incandescent Lightbulb Invented by Thomas Edison, first practical lightbulb allowing light without use of oil (1880)
Created by: Belhumeurs


Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then tap the card to flip it. If you knew the answer, tap the green Know box. Otherwise, tap the red Don't know box.

When you've placed seven or more cards in the Don't know box, tap "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just tap on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards