Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how


Schema Theory cognitive theory; when new information presents itself, we try to fit it into what we already know from past experiences; if not, knowledge has to be altered
Social Learning Theory learning takes place in a social context; observation and modeling of others; reinforcement and consequences influence behavior; environment affect behavior.
Behavioral Theory learning is response to stimulus rather than internal process; reacting to external stimuli
Cognitive Theory learning takes place when information enters through the senses, undergoes mental manipulation, is stored, and used; acquiring and storing information
social development theory social interaction leads to increased cognitive skills;
Three domains of learning way of categorizing levels of learning to meet the educational goals; cannot move into next category without mastering the first one
Zone of proximal development difference between what a learner can do without help and what he or she can do with help
transfer of learning one skill influencing the learning/performance of another skill; based on Schema Theory;
constructivism learning is a mental process of constructing knowledge through experiences and previous knowledge
divergent thinking creative thinking; thinking with the aim of producing many answers to the same question; multiple ways of answering a problem; critical thinking
scaffolding instruction in small steps based on tasks the learner is already capable of doing independently; providing support until learner can move through all tasks independently; related to Zone of Proximal development
differentiated instruction planning a variety ways for students to access and share learning in content, process, and product; student-centered; engaging; whole class, group, and individual
cognitive domain contains application of knowledge and developing intellectual skills; recall of facts and concepts in the development of mental competence
affective domain feelings, emotions, and attitudes; ability to listen and respond interacting with others, and ability to demonstrate attitudinal characteristics appropriate to situation and field of study; deals with feelings; active participation
psychomotor domain use of motor-skills; coordinating motor skills; certain level of physical dexterity is required
blended learning learning partly online with some student control and partly at a traditional school
experiential approach to learning learning through experiences and learning through reflection on doing;
Created by: jlc08974
Popular Standardized Tests sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards