Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Don't know
Know
remaining cards
Save
0:01
To flip the current card, click it or press the Spacebar key.  To move the current card to one of the three colored boxes, click on the box.  You may also press the UP ARROW key to move the card to the "Know" box, the DOWN ARROW key to move the card to the "Don't know" box, or the RIGHT ARROW key to move the card to the Remaining box.  You may also click on the card displayed in any of the three boxes to bring that card back to the center.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

CSET Multisubject

Language and Literature/Key Terms and Concepts

TermDefinition
Satire Writing that seeks to arouse a reader's disapproval of an object by ridicule. Satire is usually comedy that exposes errors with an eye to correcting vice and folly.
Rhetorical techniques The devices used in effective or persuasive language. The most common examples include devices like contrast, repetitions, paradox, understatement, sarcasm, and rhetorical questions.
Rhetorical question A question asked for effect, not in expectation of a reply. No reply is expected because.
Point of view Any of several possible vantage points form which a story is told. the point of view may be omniscient, limited to that of a single character, or limited to that of several characters, as well as other possiblities.
Plot The inter related action of a play or a novel that moves to a climax and a final resolution.
Personification A figurative use of language that endow non humans (ideas, in animate objects, animals abstractions)
Paradox A statement that seems to be self-contradicting but in fact is true.
Parable A story designed to suggest a principle, illustrate a moral, or answer a question. Parable are allegorical stories.
Oxymoron A combination of opposites; the union of contradictory terms,
Omniscient point of view
Novel
Metaphor
Lyrical
Literal
Jargon
Irony
Imagery
Hyperbole
Genre
Figurative language
Euphemisin
Diction
Denotation
Convention
Connotation
Climax
Biography
Autobiography
Attitude
Allusion
Allegory