Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

chapter 20 vocab

TermDefinition
Charles Townsend He urged farmers to grow Turnips.
Jethro Tull invented the seed drill.
Thomas Newcomen developed a steam engine powered by coal to pump water out of mines.
James Watt improved engine,power source of I.R.
Abraham Darby used coal to smelt iron
John Kay invented flying shuttle
James Hargreaves produced spinning jenny in 1764
Richard Arkwright invented water frame
George Stephenson developed steam locomotives
John Wesley founder of Methodist church
Thomas Malthus predicted population would out pace food supply
John Stuart Mill called for giving vote to workers and women
Karl Marx wrote Communist Manifesto
Robert Owen conditions of living shape character
Adam Smith wrote wealth of nations,laissez-faire
Jeremy Bentham all laws or actions should by judged by "utility"
David Ricardo "iron laws of wages" British economist
Ned Ludd mythical figure that destroyed machines
Thomas More wrote utopia
Friedrich Engels teamed with Marx,socialist
Robert Fulton powered clermont with steam engine
Created by: senae
Popular Social Studies sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards