Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how


Modge Podge

intrinsic motivation incentive that stems from a persons internal desire for self satisfaction or pleasure performing task
extrinsic motivation incentive that comes from outside an individual, rewards, money, grades
Pavlov's classical conditioning idea & vocab digestive process in dogs three stages:pre/ post during conditioning unconditioned stimulus, uncondtioned response, neutral stimuli, conditioned response, conditioned stimuli, conditioned response
Cognitive Behavior Modification description procedure based on both behavior & cognitive principles for changing one's behaviorby means of self talk & self instruction
Cognitive behavior modification strategies help reduce distractions in class, help students to monitor own acheivemtns, encourage to think about own thinking, bkdn goals/object inot smaller goals
Types of play (Mildred Parten) solitary parallel associative cooperative
solitary play occurs alone
parallel play child engages in same activity side by side but with very little interaction or mutual influence
associative play similar to parallel play with increased interaction through sharing, turn-taking, general interest in what other is doing
cooperative play play in which children join together to achieve a common goal
Reason play is important for children exercises linguistic, cognitive, & social skills, contribute to personality development, associated w/ creativity(being less literal & more flexible in thinking), allows for exploring way of thinking & acting above current level.
Parten play study found how preschoolers play is influenced and play complexity progression. Play complexity types progress as children grow, play is influenced by child interaction w/ parents, whether peers are familiar & age appropriate toys.
Positive Reinforcement powerful & effective tool to help shape change behavior, presents a motivating item after desired behavior is exhibited, making behavior more likely to happen in future.
Negative Reinforcement when certain stimulus is removed after particular behavior exhibited, increases likelihood that particular behavior occurring again in future is increased,
Examples of positive reinforcement mother give son candy after cleaning his room little girl gets money for each A on report card
Examples of negative reinforcement you are late to work because you get stuck in traffic jam, so the next morning you leave your house earlier to avoid the traffic jam Billy hates when his mom nags him to do the dishes. He starts to do the dishes after meal to avoid mother's commments
Maslow's Hierachy of Needs Abraham Maslow (1943)/presented in pyramid basic needs at bottom. Physiological/health(food), safety(shelter), belonging (love), esteem(self/others), self-actuation (individual potential)
Assimilation understanding new experiences in terms of existing schemes
schemes mental patterns that guide behavior
accommodation modifying existing schemes to fit new situations
cognitive development gradual, orderly changes by which mental processes become more complex and sophisticated
equilibration process of restoring balance between present understanding & new experiences
constructivism view of cognitive development that emphasized the actice role of leaders in building their own understanding of reality
information processing system method by which information is absorbed and retained
rote learning memorization of facts or assocations that might essentially by arbitrary. ex-multiplication facts, chemical symbols for elements, words in foreign lang. names of bones/muscles in body
meaningful learning mental process of new info that relates to previous knowledge ex- learn silver is good conductor of electricity relates to info we have on silver
inert knowledge learned info that could be applied to wide range of situations but use is limited to restricted, artificial applications
direct instruction teaching approach that emphasizes teacher control of most of classroom events & presentation of structured events
direct instruction calls for ... active teaching: lesson organization, step-by-step progression between topics, use of many examples,demo, visual prompts
IDEA '97 (acronym) Indiviuals with Disabilities Education Act Amendments of 1997
IDEA '97 framework to imporve ed outcome for students w/ disabilities, requires student have access to gen ed curriculum, incorp research based practices, involve parent, no 2 chld funct same, include med astnce if will help child progress learning
classroom management definition deals w/ things teacher can do to help stud become productive learners
classroom management strategies understand charac of students in class, design to prevent problems-not react to them, take steps stud use wk time constructively, established in effective env w/ least restrictive
principle of least intervention definition correct misbehaviors by using simplist intervention
strategies of least intervention prevention, nonverbal cues, praise correct beh, praise other students, verbal reminders, repeated reminders, consequences
Brown vs Board of ed (51) parents of 20 child tried to enroll in schl close to home, denied enrollment/into segregated schl, Topeka KS not in white sch due to Plessy vs Ferguson
learned helplessness expectation based on experience that one's actions will fail develop :defensive pessimism" to protect against neg feedback, can arise from inconsistent unpredictable reward/punishment
multiple intelligences
Created by: nleavers
Popular Standardized Tests sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards