Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Industrial Rev

Industrial Revolution *A change from man made goods to machine made goods *farming to factories *1700's-early 1800's *US doesn't industrialize until mid 1800's
Agricultural Revolution *caused industrial revo to start in GB *machines used to advance crop production
Advances in Agriculture *crop rotation- putting nutrients back into the soil by rotating crops every year or two so the field is useful each year *extra crops=food production *sell crops/buy animals and feed them the extra crops *that provided meat to eat or more things to sell
New Farm Machines *J. Tull- seed drill; set seeds in organized patterns *Iron plows- easier and faster to plow, more durable *1800's *mechanical reapers, threshers=easier harvesting
Impact of New Machines *harvest more, plant more, less people to pay for labor *middle class benefits the most because they own the most land
Enclosure Movement *wealthy landowners start claiming land that use to be public land *made land private property *ag. more efficient *led to more experiments \*forced small farmers off land= tenant farmers to emigrate into town
Impacts of Ag. Revolution **increased food supply **improved diet and health of ppl **that caused increased population and peasants to have jobs *less farmers needed=new labor force
Textile Industry *Domestic system(1500's-1600's) *cloth cleaned, spun and weaved *problems- slow process and high prices
Mechanical Inventions *J. Kay- Flying Shuttle= + weaving process *James Hargreaves, spinning jenny= 1 person spins several threads at once *Richard Arkwright, water frame, spun 100 spindles, used H2O power *Crompton, spinning mule improved Har and Ark's *E. Whitney, cotton gin
Factory System *built b/c new machines large and expensive, needed water to run *replaced domestic system
Steam Engine *James Watt improve earlier steam engine *Improves industry and transportation
Iron and Coal Industries *new machines=increased need for iron and coal *GB has large supply of coal and ore *developments increase production of iron *H. Bessemer-1850's *helped remove impurities= stronger steel=better railroads, machines, and equipment
Transportation and Communication Advances *better roads (stone surfaces) *steam engine=railroads, steam ships *steel=faster trains *Impacts: transportation, cheaper, easier, faster, better for moving
Why Britain led the Industrial Revolution? *resources, money, stable government, waterways to transport, still recovering from revolution, trade/imports, navy, water power
John Kay Invented the flying shuttle for weaving
James Aergreaves made a faster way to spin thread by attaching several spindles to one spinning wheel
Factory system *running water=power source *replaced domestic system *workers/machines brought to one place
Development of the Iron and Coal Industries *charcoal used to heat ore *henry cort-puddling process made iron stronger and less likely to crack -producing sheets of iron *bessemer process-cold air blown through heated iron got rid of impurities
Advances in transportation and communication *canal building *road building *railroad industry *the rocket, first steam powered locomotive *steam powered boats *postal system *morse developed telegraph
Created by: 18sextonjerriann
Popular History sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards