short story terms Word Scramble
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| Question | Answer |
| setting X | where a story takes place |
| Mood X | the mood is usually determined by the setting; how the story makes you feel |
| theme X | the author's lesson or message |
| Conflict X | A problem |
| internal conflict X | the conflict is created when a character must make a difficult decision |
| person vs. self X | A difficult decision |
| External conflict X | A conflict caused by an outside force |
| man vs. man X | conflict between two people |
| man vs. fate X | one person in conflict with any force of nature |
| man vs. nature X | dealing with mother nature, weather, animals, and even death |
| Plot X | sequence of events |
| exposition X | all background information is given |
| Narrative hook X | setting, characters, ETC.. |
| climax X | point of highest interest; the turning point |
| conclusion X | all events leading to a conclusion resolution ending |
| narrator X | "person" telling the story-not the author |
| tone X | narrator/ authors attitude towards the story |
| point of view X | relationship between narrator and reader |
| 1st person X | narrator is part of the story |
| 3rd limited X | narrator tells story from 1st persons view |
| 3rd omniscient X | all knowing narrator; not bound by time or place |
| characters X | "people" in the story |
| major X | main/most important characters |
| protagonist X | is mostly the good guy in the story, or hero |
| antagonist X | the opposite of the protoganist, the bad guy in the story |
| minor X | "supporting" characters |
| dynamic character X | character who changes in the story |
| static character X | character who does not change at all |
| indirect characterization X | personality is revealed by thoughts or action |
| direct characterization X | the narrator tells you about a character |
| symbol X | something that represents/ stands for something |
| irony X | difference between appearance and reality |
| foreshadowing X | hints about what would happen later in a story |
| flash back X | narrator tells about something that happened in the past |
| simile X | camparison of 2 unlike things using "like" or "as"; direct comparison |
| metaphor X | comparison of 2 unlike things by saying 1 is the other; indirect comparison |
| personification X | comparison to non-human things |
| Rising action X | main problem/ conflict is revealed |
| Falling action X | all of the action in a play that follows the turning point |
Created by:
isaiarroyo
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