OOP Word Scramble
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Term | Definition |
Class | An extensible program-code-template for creating objects. |
Object Oriented Programming | A programming language model organized around objects rather than actions and data rather than logic. |
Procedural Programming | A programming paradigm derived from structured programming based upon the concept of the procedure call. |
Object | A particular instance of a class. |
Design | The process of planning a system of interacting objects for the purpose of solving a software problem. |
Application | A computer program designed to perform a group of coordinated functions. |
Operand | The part of a computer instruction that specifies data that is to be operating on. |
Variable | A storage location paired with an associated symbolic name (an identifier) which contains some known or unknown quantity of information referred to as a value. |
Protected Keyword | A variable or function that can be accessed within its class or by derived class instances. |
Reserved Words | A word that cannot be used as an identifier. |
Private Keyword | A variable or function is available only to the class that declares or defines it or to subclasses of that class. |
Syntax Error | An error in the syntax of a sequence of characters or tokens that is intended to be written in a particular programming language. |
IF statement | Expressions which perform different computations or actions depending on whether a programmer-specified boolean condition evaluates to true or false. |
Attributes | Variables that store information about an object. |
Parameter | A special kind of variable used in a method to refer to one of the pieces of data provided as input to the method. |
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