Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't Know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Sensorimotor skills

Normal development-Peds 0-12mos

1-2mos physiological flexion, practices flex/extension, gains increased head control, moves elbows fwd towards shoulders while prone, ATNR Diminishing grasp reflex, involuntary releases obj after briefly holding, no voluntary release abilities
3-5mos Fading ATNR/grasp reflex, increased balance between flex/extension positions, good head control, rolls s->p, some WB on legs when held proximally, props on arms with little support while seated, supports self on extended arms while in prone. constantly brings hands-mouth, begins tactile awareness in hands, reaches more accurately with 2 hands, palmar grasp, trfs obj from hand to hand, no control with releasing obj & may use mouth for assistance.
6mos Total head control, equilibrium reactions, assumes quadraped, rolls p-s, bounces while standing trfs obj hand to hand supine, shifts weight & reaches with 1 hand while prone, reaches with 1 hand & supports self with others while seated, reaches to be picked up, radial palmar grasp starts using thumb to grasp, visual interest in sm. objs/rakes them.
7-9mos Quadraped:shifts weight/reaches for obj, creeps, activities increased when seated, pull-stand with support, extension flexion/rotation mvmnts reaches with supination, uses index to poke, inferior scissor grasp for sm. objs, radual digital grasp to pick up cubes, boluntary release abilities
10-12mos Good coord while creeping, pull-stand with legs only, cruises with 1 hand support, stands (I), begins walk (I), equilibrium reaction with standing Superior pincer grasp, 3 jaw chuck, controlled release into lg containers.
13-18mos walks along, seldom falls, up/down stairs more precise grasping abilities, releases obj into sm containers.
19-24mos equilibrium reaction while walking, runs using more narrow base supports Finger to palm transition of sm obj
24-36mos Jumps in place snips with scissors, scribbles, shifts sm obj using palmar stabilization, dispalys complex rotation of sm obj, uses finger-finger/ finger-palm transition of sm obj.
0-1mos Lifts, rotates head;kicks symmetrically Opens/closes hand; may attempt reach
birth or 37-40wks of gestation Dominated by physiological flexion, moves entire body into extension, turns head side-side, head stays mostly to side while supine. Visually regards obj/people, fist/flex hands across chest during feeding, strong grasp reflex with no voluntary release abilities
Created by: 100000007924890
Popular Occupational Therapy sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards