Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Liturture test


scientists use the scientific method to do this answer questions and solve problems
nolan's last name kamataki
the purpose of a diagram visually present an idea or concept
informational texts, newspapers, and this structure
record and analyze this is a step of the scientific method data
the children call the old women ____________. Aunty Misery
the people were tired of _______. life
the traveler is this literary term. foreshadowing
the author of aunty misery judith ortiz cofer
the first visitor the sorcerer
sergent major's last name morris
A LITERARY term that begins with an "F" formulated
the amount of money in the wish 200 lbs.
the sons name Herbert white
the fate of the son death
amiably good nature
presumptous overly bold or confident; expecting too much
credulity quality of being to readily
hospitality friendly or genourous
gnarled covered in knotts and twists
observation act of noticing
hypothesis possible explainiation or answer
necessarily unavoidable in every case
scholarship money given up to help a student continue to study
competition contest
formulated formed in ones mind; developed
correlate show connection between things
verify show to be true; confirm
Created by: ckaplan



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards