Save
Busy. Please wait.
or

show password
Forgot Password?

Don't have an account?  Sign up 
or

Username is available taken
show password

why


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't know
Remaining cards (0)
Know
0:00
share
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

(CK)Hamlet FT Voc1

(CK) Hamlet Final Test Vocabulary 1

QuestionAnswer
enough - "We will ask Ophelia to talk with him. That should be enough." sufficient
to take revenge - "Take revenge for my death," roared the ghost. avenge
to attack with words - Claudius told Polonius that Ophelia was in no condition to attack Hamlet with words. assail
evilness - "Let us all listen at the door and spy," said Polonius, delighted with his own evilness. deviousness
made up pretense - Wouldn't someone step forward and put an end to this cruel made up pretense. charade
upset - When Gertrude saw Ophelia looking so upset, her heart filled with pity for her. distraught
gestures for - "The ghost gestures for me to follow it," said Hamlet. beckons
ghost - "I am sure it was a ghost that looked like your father," Horatio told Hamlet. apparition
sad and depressed - To mourn the death of a father becomes a son, but to remain sad and depressed, day after day, is unmanly. melancholy
soften - Hamlet now knew what if felt like to be insane, to have words fly out of his heart before his brain had a chance to soften them. temper
Created by: lindajune
 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
Retries:
restart all cards