Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Sanders Lit Terms

Sanders 7/8 Lit Terms

Repetition of consonant sounds in the beginning of words that are close together (The sun was shining on the sea.) Alliteration
A reference to a person, place, or event from literature, history, art, etc. Allusion
A comparison made between two unlike items to show how they are alike. Analogy
A brief story told to illustrate a point. Anecdote
The "bad guy" in a story. Antagonist
The repetition of vowel sounds in words that are close together (A bowl of bad apples sat on the counter.) Assonance
The overall mood of a work of literature. Atmosphere
The story of a person's life told by that person. Autobiography
A song or songlike poem that tells a story.(The Cremation of Sam McGee.) Ballad
The story of a person's life told by someone else. Biography
A character in a literary work who does not change much in the course of the story. Static Character
A character in a literary work who changes as a result of a story's events. Dynamic Character
Any force that drives a character to behave in a certain way (like love, fear, or jealousy.) Motivation
When a writer tells the readers that a character is funny or evil or boring or brave. Direct Characterization
When a writer reveals a character's personality through his/her words, actions, appearance, thoughts, feelings, and behavior. Indirect Characterization
The point in a story that creates the greatest suspense or interest. Climax
A story that ends happily for its main characters. Comedy
A struggle that takes place within a character's own mind. Internal Conflict
A struggle that takes place with an outside force (another character, society, natural force.) External Conflict
A meaning or emotion suggested by a word. (You are so cool!) Connotation
The dictionary definition of a word. Denotation
Writing that uses images to appeal to the reader's senses. Description
A way of speaking that is characteristic of a certain geographical area or a certain group of people. Dialect
Conversation between two or more characters. Dialogue
A poem of mourning, usually about someone who has died. Elegy
A long narrative poem that tells stories of a heroic character (like Beowulf or The Iliad.) Epic
A brief closing section to a piece of literature. Epilogue
A short piece of nonfiction that discusses a single subject. Essay
Overstating something. Exaggeration
A brief story that contains a moral, a practical lesson about how to get along in life (think Aesop.) Fable
An account that is made up rather than true. Fiction
A word of phrase that describes one thing in terms of another. Figure of Speech
Interruption in the plot to show events that happened at an earlier time. Flashback
A story that has no knows author and was passed on by word of mouth. Folk Tale
The use of clues or hints to suggest events that will occur later in the plot. Foreshadowing
Poetry without a regular meter or rhyme scheme. Free Verse
A novel, story, or play set during a real historical era. Historical Fiction
A line of poetry that contains 10 syllables with five sets of unstressed-stressed syllable patterns. Iambic Pentameter
An expression that means something different from the literal meaning of the words. (Hold you tongue.) Idiom
Language that appeals to the senses. Imagery
The reversal of the normal word order of a sentence (Long was her hair...). Inversion
A contrast between what is said and what is really meant. Verbal Irony
A contrast between what happens and what we expected to happen. Situational Irony
A contrast between what the audience knows and what the character knows. Dramatic Irony
A story of extraordinary deeds handed down from one generation to the next; based on some fact but exaggerated. Legend
A short humorous poem that contains five lines, definite syllable pattern (8-8-5-5-8 or 9-9-6-6-9) with rhyme scheme aabba. Limerick
Devices a writer uses to develop style and convey meaning. (allusion, analogy, dialect, exaggeration, etc.) Literary Devices
A poem that expresses the feelings or thoughts of a speaker; does not tell a story. Lyric Poem
A miraculous change. Metamorphosis
An imaginative comparison between two things "(You are being a bear today"). Metaphor
A hinted connection between two things (" fog rubbing its back on windows, making a sudden leap" compares fog to a cat.) Implied Metaphor
A pattern of stressed and unstressed syllables in poetry. Meter
A story that explains something about the world and typically involves gods. Myth
The kind of writing that tells a story. Narration
A poem that tells a story. Narrative Poem
Writing that deals with real people, real events, and real places. Non-fiction
A long fictional story. Novel
A lyric poem on a serious subject. Ode
The use of words whose sounds imitate or suggest their meaning (buzz, boom, ticktock). Onomatopoeia
Repeated elements of a plot (Big Bad Wolf blows down three houses.) Parallel Episodes
Figure of speech in which a non-human thing is given human characteristics. Personification
Author of a play. Playwright
Series of related events in a story. Plot
A rhythmic kind of language that uses figures of speech, imagery and possibly some rhyming. Poetry
The vantage point from which a story is told. Point of View
Point of view when the narrator knows everything. Omniscient
Point of view when narrator focuses on the thoughts and feelings of one character. Third Person Limited
Point of view when narrator uses the pronoun "I" when telling the story. First Person
Any writing that is not poetry. Prose
Main character ("good guy"). Protagonist
Play on multiple meanings of words. Pun
A repeated sound, word, phrase, or line. Refrain
Solution to a conflict. Resolution
Repetition of vowel sounds and all sounds following the vowels Rhyme
Rhymes at the end of lines. End Rhyme
Rhymes within a line. Internal Rhyme
Rhymes that are similar but not exactly the same. Slant Rhyme
Rhymes that are spelled similarly but pronounced differently. Visual Rhyme
A musical quality produced by repetition of sound. Rhythm
Time and place of a story. Setting
Comparison using like or as. Simile
Fourteen line poem written in iambic pentameter. Sonnet
Group of consecutive lines in a poem. Stanza
The way a writer uses language. Style
A minor plot in a story. Subplot
A person, place, thing, or event that has meaning in itself and stands for something else. Symbol
An exaggerated, far-fetched story that is obviously untrue but is told as though it should be believed. Tall Tale
General insight or idea Theme
Attitude of a writer toward his/her subject. Tone
A play, novel, or other narrative where the main character comes to an unhappy end. Tragedy
A statement that says less than what is meant. Understatement
Created by: psandersmhs



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards