Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Literary Terms 1

antagonist the person or thing that creates or causes a problem for the protagonist
character a person or animal who plays a part in a story
characterization the way an author reveals the personality of a character
direct characterization the author tells the reader what the character's personality is
indirect characterization the author shows the reader the character's personality through the character's words/thoughts, appearance, actions, and how others respond to him/her
conflict a struggle between two opposing forces in a story
internal conflict a character struggles with his own feelings or decisions
external conflict a character struggles with some outside force
dynamic character a character who experiences an internal change sometime between the beginning and end of the story
dialogue a conversation between two or more characters; enclosed by quotation marks
dialect the form of a language spoken by people in a particular region or group; when the character's accent is evident because of the way the words, phrases, and/or sentences are written
foreshadowing a literary device in which an author gives hints about what will happen later in the story
flat character a character who exhibits very few traits--usually only one
figurative language writing or speech that is not meant to be taken literally; describing something through the use of unusual comparisons
hyperbole an obvious, extreme exaggeration
imagery words and phrases that are used to create a "picture" in the reader's mind that helps the reader understand how something looks, sounds, smells, tastes, or feels
idiom an expression that actually means something completely different from what it says that has an understood meaning in a particular culture or group
mood the emotions that an author makes a reader feel through the details of a story
metaphor a comparison between two very different things in which one thing becomes or is called another thing
motive the reasons for the actions of characters
plot the sequence of events in a story; it's what happens in a story
point of view the perspective from which a story is told
first person point of view a character in the story tells the story
third person point of view an outside narrator tells the story
protagonist the main character in a story
personification a figure of speech in which human qualities are attributed (given) to an object, an animal, or an idea
round character a character who exhibits several traits
setting when and where a story happens; this also includes atmosphere and surroundings
static character a character who remains basically the same throughout the story
simile a comparison between two things that are quite different but have something in common. This comparison contains the word “like” or “as”.
theme the central message of a story; it tells the reader what the meaning of the story is
symbol an object that stands for or represents an idea or concept other than itself
Created by: dkimball



Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards