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Introduction of Multimedia
| Question | Answer |
|---|---|
| a simulation of movement or the perception of motion created by the rapid display of a series of still images. | animation |
| laws designed to protect intellectual property rights | copyright laws |
| a section of the us copyright law that allows the use of copyrighted works in reporting news, conducting research, and teaching. | fair use |
| multimedia elements such as drawing,photo, or peice of clip art | graphics |
| a feature of a multimedia project that allows the use to control some aspects of the presentation | interactive |
| a computer-based communication process that incorporates text, graphics, sound, animation, and video | multimedia |
| careers that incorporate multiple elements of multimedia, such as game design, music and video production, animation, web design, etc | multimedia careers |
| property rights that belong to the community at large, are unprotected by copyright or patent, and are subject to use by anyone | public domain |
| prepared material that can be used, legally, without paying a fee to the artist, publishing company, etc | royalty free |
| software distributed on the basis of an honor system | shareware |
| a multimedia element such as a narration, music, or other sound clip | sound |
| a multimedia element consisting of alphanumeric characters | text |
| a name, symbol, or other device identifying a product; it is officially registered with the US government and its use is legally restricted to its owner. | trademark |
| a series of framed images put together, one after another, to simulate motion and interactivity. | video |