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Gaming terms

TermDefinition
AI a broad set of algorithms and programming techniques used to create responsive, adaptive, or seemingly intelligent behaviors in non-player characters (NPCs) and game environments.
Anime interactive, character-driven video games characterized by Japanese animation aesthetics, including stylized character designs, vibrant visuals, and often dramatic storytelling.
Console a specialized computing device designed primarily for playing interactive video games on a television or monitor
Cut scene a non-interactive, pre-scripted sequence that interrupts gameplay to advance the story, develop characters, or set the mood
ESA the primary U.S. trade association and lobbying organization representing the video game industry
ESRB Rating provides concise, impartial information about the age-appropriateness and content of video games in North America.
First person shooter a subgenre of shooter video games centered on combat, played from the protagonist’s perspective, where the player views the world directly through their character’s eyes.
FPS Frames Per Second
Game screens represent the visual interface between the player and the game engine, encompassing everything from user interface (UI) elements to the active, rendered gameplay field.
Genre an informal classification used to categorize games based on their core gameplay mechanics and how a player interacts with the game, rather than the setting, story, or visual style.
Gone Gold he master version of a game is finished, verified, and ready for manufacturing or digital distribution
Grind the repetitive, often monotonous, act of performing the same tasks—such as defeating monsters, completing side quests, or gathering resources—to gain experience points (XP), currency, or better equipment
Janky a game that feels unpolished, buggy, or awkward, but is usually still playable
Level a discrete, contained, or semi-contained area of a game world that a player must navigate to achieve a specific goal
Loot virtual items—such as weapons, armor, currency, or cosmetic skins—collected by players as rewards for defeating enemies, completing quests, or opening treasure chests
MMO an online, internet-based game where thousands of players simultaneously inhabit and interact within the same persistent, shared virtual world
Pixels the tiny, colored squares (picture elements) that act as the smallest unit of an image on a screen
Platform the specific hardware system, operating system, or digital environment used to run and play a video game
Quest a structured task or mission given to a player, usually by a non-player character (NPC), to achieve a specific, rewarding outcome within a game
Realm a distinct, self-contained server, world, or dimension holding its own player community, economy, and character data
RPG a genre where players assume the role of a character in a fictional world, focusing on detailed storytelling, character development, and skill progression.
Sprites a two-dimensional bitmap image or animation integrated into a larger 2D scene, commonly representing characters, items, or enemies that move independently of the background
Top -Down a genre defined by a camera perspective that looks directly down upon the action
Created by: Pizza123456789
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