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Ent 1
Obj 2.01 key Terms
| Term | Definition |
|---|---|
| 1.Association | The connection or relation of ideas,feelings,reasoning,etc |
| 2.Attribute Listing | A creative-thinking method that involves listing the characteristics or attributes of something and then finding ways to improve these attributes |
| 3.BrainDrawing | A brainstorming technique that involves developing random sketches and doodles and then relating the drawings to an issue or problem |
| 4.BrainStorming | A creative-thinking technique involving the identification of as many different ideas as possible during a certain time frame;can be done by one person but is used most often in a group setting |
| 5.BrainWriting | A brainstorming technique that involves writing random ideas or words on pieces of paper and then sharing them with others to build on each other's ideas |
| 6.Complementary Products | Goods and/or services that are used together(e.g.,skirts and blouses,ski boots and skis,software and computers) |
| 7.Creative Thinking | A mental process involving the development of unique ideas;approaches,and solutions |
| 8.Forced Analogy | A synectics creative-thinking method involving the use of metaphors and similes to create connections where none currently exist |
| 9.Forced associations | A synectics creative-thinking technique involving forcing random words into associations or connections with a given issue or idea |
| 10.Forced Questioning | A creative-thinking technique using basic question starters to develop original questions to ask(and answer)about an issue or idea;these question starters include Who,What,Why,Where,When,How,Did,Will,Might,Would,Could,Should,Etc. |
| 11.Forced Relations | A creative-thinking technique that involves connecting two items or ideas that seem completely unrelated to find new practical combinations and products |
| 12.Free association | A creative-thinking technique that involves reacting to random words or pictures to generate a flow of ideas;each idea is used to trigger others;the process is repeated until connections are made with a given issue or situation |
| 13.Idea | A formulated thought resulting from a representation of a concept within the mind |
| 14.Idea Generation | The conscious or unconscious process of thinking up or creating New Plans,Schemes,Thoughts;used in creating new products and modifying existing products |
| 15.Ideation | The process of generating and developing new ideas |
| 16.Lateral Thinking | A process used to solve problems and generate ideas in purposely illogical ways |
| 17.Metaphor | A figure of speech in which one idea,concept,or entity is compared to or used in place of another |
| 18.Mind Mapping | A form of brainstorming that organizes ideas and information graphically,Using Shapes,Pictures,and Words;A creative-thinking technique that involves the generation of ideas by association |
| 19.Morphological Analyes | A creative-thinking method to generate ideas by focusing on the details of a situation;Involes combining some or all of a product's attributes in different ways to create new things |
| 20.Product Life Cycle | The stages through which goods and services move from the time they are introduced on the market until they are taken off the market |
| 21.Programmed Thinking | A process used to solve problems and generate ideas in Logical,Analytical,Organized ways |
| 22.Relay BrainStorming | A brainstorming technique that involves multiple individuals from compenting teams responding in a certain order with no assistance from teammates |
| 23.Reverse BrainStorming | A brainstorming technique that involves looking at a problem from the opposite point of view to generate solutions |
| 24.Round-Robin BrainStorming | A brainstorming technique that requires participants to respond quickly and only when it's their turn |
| 25.Simile | A figure of speech in which two unlike things are compared using the words,''Like or ''As'' |
| 26.StarBursting | A brainstoming technique that involves using a star-shaped diagram to ask and answer basic questions about an issue or situation |
| 27.Substitute Products | Goods and/or services that can be used in place of others;items that satisfy the same needs/wants |
| 28.Synectics | A creative-thinking technique that involves making connections through the use of forced Relations,Metaphors,and Imagery |
| 29.Trends | The general directions in which people or events are moving |