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TermDefinition
Assignment Statement A line of code that assigns a value to a variable
Beta Test he stage of game development where a limited number of players test the completed features and navigation, and report bugs that need to be fixed before the gold release
Boolean Logic A form of mathematics in which an expression is reduced to either True or False.
Bugs A flaw in a computer program that causes the program to produce an incorrect result or behavior.
Compilation Error Issues in a program’s code
Compiler program that translates instructions or code into a language that can be read and understood by a computer.
Conditional Statement A command that performs different actions depending on whether a condition is true or false.
Data Types The type of information stored in a variable. Common data types are Number, String, and Boolean
Debugging The attempt to find and fix errors in computer hardware or program
Decompose To break a problem down into smaller pieces.
Driver The person who writes the code in a computer program when two programmers are working together.
Errors An incorrect result produced by a computer program.
Incrementally to increase the value of a numeric variable by a set amount.
Initialize To assign a variable its initial, or first, value.
Live Programming A programming environment where updates to a program during development automatically appear on the connected testing device.
Pair Programming Two people working together to create a computer program. One person, called the driver, writes the code and explains the logic, while the other person, called the navigator, reviews it and gives feedback.
Pixels Any one of the very small dots that together form the picture on a digital screen. The word pixel is short for picture element.
Scope he part of a program where a variable is visible and can be used by the code.
Trace an Algorithm The process of following the flow of an algorithm step-by-step to make sure it works correctly.
Trace Table A chart used by programmers to keep track of the values of variables in their program.
Variables A placeholder in a device’s memory that stores a value a program is using.
Created by: Lincoln.B
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