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App Creators unit 1.

QuestionAnswer
Blocks Editor The part of MIT App Inventor where users add logic and functionality to their app by connecting blocks that define how components behave.
Button A UI component that users can press to trigger an action or event, such as changing a screen or executing a task.
Cloud Storage A method of storing data on remote servers that can be accessed over the internet, often used for saving app data remotely.
Debugging The process of finding and fixing errors (bugs) in the code to ensure the app runs smoothly and correctly.
Event An action or occurrence in the app (e.g., button click, screen initialization, or sensor detection) that triggers specific responses or actions.
TinyDB A component in MIT App Inventor used for storing small amounts of data locally on the device, such as user preferences or scores.
User Interface (UI) The space where users interact with the app, including buttons, text fields, images, and layouts.
Variable A container used to store data values that can change during the execution of the app (e.g., numbers, text, or Boolean values).
Algorithm A step-by-step set of instructions used to solve a problem or complete a task, often implemented as blocks in App Inventor.
App A software application designed to help users perform specific tasks, often available for smartphones or tablets.
App Development The process of creating an app from initial concept through design, programming, testing, and release
App Preview A feature that lets developers see a live version of the app on their device or in the emulator during development.
Block-Based Programming A method of programming where users create programs by dragging and connecting visual blocks, rather than writing code.
Component A building block of an app, such as a button, text box, or sensor, that adds functionality or design to the app.
Deploy The process of releasing an app for public use, either through an app store or other distribution methods
Designer Interface The part of MIT App Inventor where users create the visual layout of an app, arranging components on the screen.
Emulator A software program that mimics the behavior of a physical device (like a smartphone), allowing app developers to test their apps without using a real device.
Event Handler A block of code or a set of instructions that defines what the app should do in response to an event, like a button press or a screen swipe.
Layout The arrangement of UI components (buttons, text, images) on a screen, which determines how the app appears to users.
MIT App Inventor A block-based programming environment developed by MIT that allows users to create mobile applications without needing extensive programming knowledge.
Permission The access rights granted by the user for an app to use certain features of the device, such as the camera or location services.
Prototype An early version or model of an app used to visualize and test its design and functionality before full development.
Screen A visual component in an app, often representing a different page or part of the app that users interact with.
Testing The process of running an app to check for bugs, errors, and functionality issues to ensure it works as expected.
Created by: user-1942466
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