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Compsci #2

From 3.2 and 4.1

TermDefinition
Bandwidth Total amount of bits that can be transferred in a unit of time
Latency Total time between the request for data transfer and its arrival
Flash memory Circuits that trap electrons in tiny silicon dioxide chambers. Repeated erasing slowly damages the media
SD cards Provides GBs of storage
Gate Computes a boolean operation. Implemented as small electronic circuits called transistors
Flip flops circuits built from gates that act as a fundamental unit of computer memory
Cell Unit of main memory(8 bit). Most significant bit - left end. Least significant bit - right end
Address a "name" that uniquely identifies one cell in the computer's main memory
Central Processing Unit(CPU) Features an arithmetic/logic unit, Control unit and Register unit
Bus Communication pathway. CPU and Main memory are connected via a bus
Stored program Encoded as bit patterns and stored in main memory. From there, the control unit can extract, decode, and execute instructions. The program can be altered by changing the contents of main memory
Machine instruction Instruction encoded as a bit pattern recognizable by the CPU
Machine language The set of all instructions recognized by a machine
Reduced Instruction Set Computing(RISC) Few, simple, efficient and fast instructions (ex. PowerPC and ARM)
Complex Instruction Set Computing(CISC) Many, convenient, and powerful instructions(ex. Intel)
Data Transfer copy data from one location to another(LOAD, STORE)
Arithmetic/Logic operates on bit patterns(+ - * / , AND, OR, SHIFT, ROTATE)
Control direct the execution of the program(JUMP, BRANCH)
Types of Machine instruction Data transfer, Arithmetic/Logic, Control
Op-code Specifies which operation to execute
Operand Gives more detailed info about the operation. Interpretation of operand varies depending on op-code
Program execution Controlled by two special purpose registers, instruction register and program counter
Instruction register Holds current instruction
Program counter Holds address of next instruction
Fetch Retrieve the next instruction from memory (as indicated by the program counter) then increment the program counter
Decode Decode the bit pattern in the instruction register
Execute Perform the action required by the instruction
Controller Handles communication between the computer and other devices. Specialized (by type of device) / General purpose(USB, HDMI)
Port The point at which a device connects to a computer
Memory-mapped I/O input/output (I/O) devices are assigned memory addresses. The CPU then interacts with I/O devices using regular memory instructions, treating them like regular memory locations, making it easier to read from or write to devices
Parallel communication Several signals transferred at the same time, each on a separate "line" (computer's internal bus
Serial communication Signals are transferred one after the over over a single "line" (USB, FireWire)
Bandwidth Maximum available data communication rate (bps - bits per second)
Fruitful functions Return a value
Void functions Do not return a value
Pipelining Overlap steps of the machine cycle
Parallel processing Using multiple processors simultaneously
Multiple Instruction, Multiple Data(MIMD) Different programs, different data
Single Instruction, Single Data(SISD) No parallel processing
Single Instruction, Multiple Data(SIMD) Same program, different data
Machine Cycle Fetch, Decode, Execute
Popular Communication Media Parallel communication and Serial communication
Created by: jolly_n4
Popular Computers sets

 

 



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