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Compsci #1
From 1, 2 and 3
| Term | Definition |
|---|---|
| Early computing devices | Abacus, gear-based mach. Mostly used for math (taxes) |
| Early Data storage | Punched cards, gear positions. Linked to programs that automated tasks |
| Early computers | Based on mechanical relays and vacuum tubes. Personal computers made by Apple, IGM and hobbyists |
| Hardware "Generations" | Hardware - Vacuum tubes, transistors, circuits, etc. Moore's law - circuit capacity doubles every 18 months (1972-present) |
| First Gen Computers (1951-1958) | Vacuum tubes, Magnetic drums, Heat + maintenance problems, low-level symbolic languages (machine + assembly), Punch cards |
| Punch cards | Stores digital data using punch holes |
| Vacuum tubes | Controls electric current flow |
| Magnetic drums | Early storage device |
| Second Gen Computers (1959-1964) | Transistors, Magnetic cores, Magnetic tapes, Increased processing speed and reliability, high-level languages (Fortran, COBOL, etc) |
| Transistors | Regulates or controls current or voltage flow |
| Descriptive | What happened / What is happening? Well-defined business problems and opportunities |
| Predictive | What will happen and why? Accurate projections of future events and outcomes |
| Prescriptive | What should I do and why? Best possible business decisions and actions |
| Front office business analytics | Analyzing fan behavior (ticket sales) |
| Back office business analytics | Analysis of individual athletes and team play (recruitment models and fitness development) |
| Business Intelligence | Tech-driven process for analyzing data |
| Big data | Cannot be stored or processed easily with traditional tools/means. Refers to data that comes in different forms. 3Vs - Volume, Variety, Velocity |
| Third Gen Computers(1965-1970) | Integrated circuits, Common use of Minicomputers, Software industry emerges, Reduced size and cost, Compatibility problems |
| Fourth Gen Computers(1971-today) | VLSI, Microprocessors, Microcomputers and supercomputers, AI, Greater software versatility, Parallel Processing(2+ processors) |
| End of 20th century | Internet communication, Miniaturization of computing machines |
| Applied Computer Science | Includes AI, Computer security, Software engineering |
| Theoretical Computer Science | Theory of computation, Information and code theory, Algorithms and data structures |
| Research question types | Relationship, Comparative, Descriptive |