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UI/UX - Week 2

WTWD 610 - Design Fundamentals & User-Centric Design

TermDefinitionExample
Design Thinking A problem-solving approach that involves understanding the user's needs, challenging assumptions, and redefining problems to identify alternative strategies and solutions. Following the stages of design thinking: Empathize, Define, Ideate, Prototype, and Test.
Empathize The first stage in design thinking, focusing on understanding the user's needs, experiences, and emotions. Conducting user interviews and observations to gather insights about the user's challenges and preferences.
Define The second stage in design thinking, where designers synthesize information from the empathy stage to define the core problems or pain points. Creating a problem statement that clearly articulates the user's needs and challenges.
Ideate The third stage in design thinking, involving generating a wide range of ideas and potential solutions to the defined problems. Brainstorming sessions where team members propose various solutions without judgment.
Prototype The fourth stage in design thinking, where designers create scaled-down versions or models of the proposed solutions to test and iterate. Building a simple mockup of a new app feature to gather user feedback.
Test The final stage in design thinking, involving testing the prototypes with users to refine and improve the solutions based on their feedback. Conducting usability testing sessions to observe how users interact with the prototype.
User Persona A fictional character created to represent a user type that might use a product, service, or brand in a similar way. Personas help designers understand user needs, experiences, behaviors, and goals. Creating a persona named "Tech-Savvy Tom" who is a young professional and heavy smartphone user.
Microinteraction A single interaction with a product that accomplishes one task, often involving small design elements that enhance the user experience. A subtle animation when a user likes a post on a social media app.
User-Centric Design An approach to designing products and services that prioritize the needs, preferences, and limitations of the end user. Iteratively testing and refining a website layout based on user feedback to ensure it is intuitive and accessible.
Design Fundamentals The basic principles and elements of design, such as balance, contrast, alignment, repetition, proximity, and hierarchy, which guide the creation of visually appealing and functional designs. Using contrast to highlight important elements on a webpage, ensuring they stand out to users.
User Persona Creation with AI Using artificial intelligence tools to generate detailed user personas based on data and patterns. Using AI to analyze user data and create personas that accurately represent different segments of the user base.
Interaction Design The practice of designing interactive digital products, environments, systems, and services, focusing on creating engaging interfaces with well-thought-out behaviors. Designing a responsive navigation menu that adapts to different screen sizes.
Created by: ProfJordan
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