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1.7/1.8 Vocab

TermDefinition
sprites graphic objects that may be moved on-screen or otherwise manipulated
Variables placeholders in a device’s memory that store a value a program is using.
data type The type of information stored in a variable. Number, String, and Boolean are common types.
trace table A chart used by programmers to keep track of the values of variables in their program.
trace an algorithm The process of following the flow of an algorithm step-by-step to make sure it works correctly.
assignment statement A line of code that assigns a value to a variable.
Decompose To break a problem down into smaller pieces.
Pixels Any one of the very small dots that together form the picture on a digital screen. The word is short for picture element.
Declares To create a variable in a program and give it a name.
Global A keyword used when declaring a variable; makes the variable available to all the blocks in the program.
scope of a variable The part of a program where a variable is visible and can be used by the code.
Design brief A written plan that identifies a problem, its criteria, and its constraints. It is used to encourage thinking about all aspects of a problem before attempting a solution
design process A systematic, problem-solving strategy that designers follow to come up with a solution to a problem.
beta test The stage of game development where a limited number of players test out the completed features and navigation, and report any bugs that need to be fixed before the gold release.
Initialize To assign a variable its initial, or first, value.
Created by: Calvin Davis
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