Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

Problem Solving

QuestionAnswer
Computation The act or process of calculating or determining something by mathematical, logical or interactive methods
Computability Measures what can and cannot be computed
Computing The study of natural and artificial information processes
Artificial intelligence A branch of computing that studies the use of computers to perform computational processes normally associated with human intellect
Algorithm A description, independent of any programming language, of a process that achieves some task. It is a step-by-step procedure for solving a problem
Deterministically Without guessing a solution before confirming it
Program A description in a programming language of a process that achieves some useful result
Abstraction How to communicate complex ideas simply and how to decompose programs logically
Automation How to automate an algorithm
Given An initial situation
Problem A given where it is not immediately obvious how to reach the goal
Goal A desired outcome
Resources Things that can be used to reach a goal and impose constraints.
Well-defined problem A problem with the above four components present
Defining boundaries Establishing the limits or rules about what can and cannot be done when solving a problem. These limits are a type of constraint
Lateral thinking Used to challenge assumptions, establish facts and rules and define the boundaries of problem solving
Top-down design Breaks a problem into smaller problems that are easier to work on
Module A self-contained entity that results when a problem is divided into sub problems, each module corresponds to a sub problem
Stepwise refinement The process of breaking a problem down through successive steps into smaller problems
Hierarchy Chart A diagram showing the problem and sub-problems generated by applying the process of top down design.
Structure table An indented, numbered list of steps produced by stepwise refinement
Created by: Masterniket
Popular Computers sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards