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"Rebeca Diaz-U1:1-3"
Unit 1 Lessons 1-3
Term | Definition |
---|---|
Editor | the large window where we type our code (on the left) |
Line numbers | the number at the beginning of each line |
Run | after we type in our code, we click the "run" button to execute the problem. |
OutPut Panel | shows the end result of a successful code (top right) |
console | this box contains error messages (bottom right) |
Editor keys | a button that when clicked, displays a list of shortcut keys. |
comments | begin with two dashes and a space(-- ) they mark lines that are ignored by the computer. we can also use several lines |
definitions | have an equal sign separating the word that's being defined at the left of the equal sign from the right of the equal sign. |
Keywords | special words that are used to modify the way a computer program works (boldface) |
import | adds functionality by using code that other people wrote (libraries) |
program | the line of the code that's activated when you click the "run" button (line where the code world starts reading |
where | begins a block of code that can be used only in the line immediately above it. It is used to organize code in independent chunks that don't interfere with each other. |
identifiers | names variables or functions. |
operators | math symbols |
literal data | includes numbers, such as 1, or text, which is enclosed in double-quotes, such as "CHUCK WAGON". |
ethics | the moral principles applied to a person's actions |
plagiarism | the unethical act of passing off someone else's work as your own |
problem solver | a thinker that takes all of the knowledge and resources at hand to design solutions |
perseverance | the act of continuing to attempt something difficult, even if it takes a long time to succeed, often after many failures |
growth mindset | the belief that you can learn and grow through perseverance and resilience |
debugging | the process of searching for, identifying, and fixing errors in a code/program |
facilitating questions | questions that are used to guide conversation rather than provide answers |
constructive criticism | questions that are used to guide conversation rather than provide answers |
specification | a statement at the top of the input panel that specifies the purpose of the program (as a comment so it is ignored by the program). |
documentation | a description of all the available libraries for your reference |
library | a collection of predefined functions |
import statement | using the keyword Import followed by the name of the library being imported. Once the library is imported into the code, the programmer can use any function defined in that library |
hanging indent | formatting of a paragraph, citation, or definition for which all lines except the first are indented. |
header | the header for the codes in this class consist of 4 major components (specification, name and date, and import statement) |
body | where the actual code starts |