click below
click below
Normal Size Small Size show me how
Ian L U1: 1-3
Unit 1 Lessonn 1-3
| Term | Definition |
|---|---|
| Editor | The large window where we type our code. (On the left) |
| Line number | Numbers at the beginning of each line. |
| Run | The button where the program is executed after we type the code. |
| Output Panel | Where the end result of a successful code is shown. (Top right) |
| Console | The box containing an error message. (Bottom right) |
| Editor Keys | Button that displays a list of shortcuts. |
| Comment | A written response that corresponds to a specific thing or situation. ( Starts with two dashes and is green) |
| Definitions | An equal sign separating the word that is being defined from the left to the right. |
| Keywords | Special words used to modify the way a computer program works. (Are in Bold) |
| Identifiers | The names of variables or functions. (The word behind the equal sign) |
| Functions | Has parentheses after an equal sign for a definition. |
| Variables | Has no parentheses after an equal sign for a definition. |
| Operators | Math symbols: +, -, *, / |
| Punctuation | Includes Square brackets for lists[ ], round parenthesis for tuples and arguments( ), and commas to separate elements in lists and tuples, . |
| Literal Data | Includes numbers, such as 1, or text, which is enclosed in double-quotes, such as "CHUCK WAGON". |
| Ethics | The moral principles applied to a person's actions. |
| Plagiarism | The unethical act of passing off someone else's work as your own. |
| Problem Solver | A thinker that takes all of the knowledge and resources at hand to design solutions. |
| Perseverance | The act of continuing to attempt something difficult, even if it takes a long time to succeed, often after many failures. |
| Growth Mindset | The belief that you can learn and grow through perseverance and resilience. |
| Fixed Mindset | The belief that your own intelligence, talents and personalities are fixed traits that cannot grow. |
| Debugging | The process of searching for, identifying, and fixing errors in a code/program. |
| Facilitating questions | Questions that are used to guide conversation rather than provide answers. |
| Constructive Criticism | Suggesting improvements or questioning a decision in a healthy and supportive manner. |
| Specification | A statement at the top of the input panel that specifies the purpose of the program (written as a comment so it is ignored by the program). |
| Documentation | A description of all the available libraries for your reference. |
| Library | A collection of predefined functions. |
| Import statement | The keyword Import, followed by the name of the library being imported, which allows the programmer to use any function defined in that library. |
| Hanging indent | The formatting of a paragraph, citation, or definition for which all lines except the first are indented. |
| Header | Includes the specification, name and date, and import statement. |
| Body | Where the actual code is. (Must include the program) |
| Program | Tells the computer where to start running the code. (Usually has the form program = drawingOf ( ). |