click below
click below
Normal Size Small Size show me how
ZariE. U1 - 1-3
Unit 1 Lessons 1-3
| Term | Definition |
|---|---|
| Algorithm | A list of steps to finish a take |
| Bug | Part of the algorithm that doesn't work |
| Comment | To make a statement on something |
| Operator | A person who works on devices or something |
| Punctuation | When you use a symbol to describe the meaning of a sentence |
| Keywords | special words that are used to modify the way a computer program works (boldface) |
| Editor | The large window where we type our code(on the left) |
| Line numbers | The number at the beginning of each line |
| Run | After we type our code,we click the "Run" button to execute the program |
| Output Panel | Shows end result of a successful code(top right) |
| Console | Box contains error messages(bottom right) |
| Editor Keys | The button when clicked, displays a list of Shortcut Keys |
| Comments | Begins with two dashes and a space( -- ) they mark lines that are ignored by the computer for comments with several lines use (-comment-) |
| Definitions | Have an = separating the word that is being defined at the left of the = from the right of the == |
| Program | The line of code that's activated when you click run(line where CodeWorld starts reading) |
| Where | Block of code that can only be used with the immediately above it |
| Identifiers | Names of variables/functions |
| Operators | Math symbols |
| Punctuation | {} square brackets used for lists () used for tuples and arguments , used to separate things we are listing |
| Literal Data | Includes #'s such as 1 or text that's enclosed in double quotes like "CHUCK WAGON'' |
| Ethics | The moral principles applied to a persons actions |
| Plagiarism | The unethical at of passing off someone else's work as your own |
| Problem Solver | A thinker that takes all of the knowledge and resources at hand to design solutions |
| Perseverance | The act of continuing to attempt something difficult even if it takes a long time to succeed,often after many failures |
| Growth Mindset | The belief that you can learn and grow through perseverance and resilience |
| Debugging | The process of searching for identifying errors in a code/program |
| Facilitating Questions | Questions that are used to guide conversation rather than provide answers |
| Constructive Criticism | Suggesting improvements or questioning a decision in a healthy and supportive manner |
| Specification | A statement at the top of the input panel that specifies the purpose of the program(as a comment so it is ignored by the program) |
| Documentation | A description of the lists of libraries for my reference |
| Library | A collection of predefined functions |
| Import Statement | Using the keyword Import followed by the name of the library being imported. Once the library is imported into the code, the programmer can use any function defined in that library |
| Hanging Indent | Formatting of a paragraph citation, or definition for which all lines except the first are indented |
| Header | The specification, name and date, and import statement |
| Body | Where the actual code is.*Must include program! |
| Type | A general classification of data that describes how it is intended to be used |
| List | A collection of objects of the same type : it must contain {} and the objects are separated by commas |
| Empty Lists | A list with no objects inside {} |
| Signatures | Shortened version of something |