Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

J277 2.3.1

Defensive Design

TermDefinition
Comments Useful for explaining what the key features of a program are and to help programmers understand what to do
Indentation Used to separate different statements in a program. For example, the code within a loop, or a selection statement
Input sanitisation Removing any unwanted characters before data through the program
Input validation Checking if data meets certain criteria before passing it into the program
Whitelist A list of all data that a program should accept– any data that isn't on the whitelist will be rejected
Blacklist A list of the data that a program should reject – any data that isn't on the blacklist will be accepted
Defensive design Helps to ensure programs function properly with clever design
Authentication Can confirm the identity of a user before they're allowed to access certain pieces of data or features of the program.
Maintainability Making code easily to read and follow e.g. using comments, indentation and sensible variable names
Anticipating misuse Identifying and preparing for potential incorrect or unintended usage of a program e.g. false inputs
Naming conventions Agreed guidelines for naming variables and functions
Created by: weirdog
Popular Computers sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards