Save
Busy. Please wait.
Log in with Clever
or

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever
or

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.


Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
focusNode
Didn't know it?
click below
 
Knew it?
click below
Don't Know
Remaining cards (0)
Know
0:00
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

The Lathe of Heaven

Lathe of Heaven Quizzes 1-3

QuestionAnswer
To whom is the epigraph to Chapter 1 attributed? A. Confucius B. Mencius C. Lazozi D. Chuang Tse E. Sun Tzu Chuang Tse
Which creature opens Chapter 1? A. Cockroach B. Horse C. Dog D. Octopus E. Jellyfish Jellyfish
What causes the main character’s illness at the beginning of Chapter 1? A. A cancerous plague B. Radiation sickness C. Poor nutrition D. Excessive alcohol E. Influenza Radiation sickness
What type of flower does the man character see? (Chapter 1) A. Rose B. Dandelion C. Forsythia D. Cowslip E. Peony Dandelion
What does the medic say has caused the main characters illness? (Chapter 1) A. Bad food B. Repressed anger C. Too much dreaming D. A drug overdose E. Radiation poisoning Drug overdose
What type of treatment does the medic recommend for the character in chapter 1? A. Behavioral therapy B. Surgical treatment C. Voluntary therapeutic D. Radiation therapy E. Medication Therapy Voluntary therapeutic
In Chapter 1, we learn that the main characters name is A. Henry B. Phil C. Harper D. George E. Sam George
What does Mannie do for the main character in chapter 1? A. Soothes him to sleep B. Covers for his drug use C. Helps him undress D. Makes him a meal E. Calls an ambulance Covers for his drug use
What is Mannie’s occupation? (Chapter 1) A. Medic B. Elevator guard C. Plumber D. Janitor E. Sleep doctor Elevator guard
What illness does the medic say is afflicting children? (Chapter 1) A. Scurvy B. Kwashiorkor C. Polio D. Cancer E. Dipheria Kwashiorkor
In chapter 1, the main character is taking barbiturates and A. Concreta B. Focalin C. Dexedrine D. Adderall E. Desoxyn Dexedrine
What nutrient does the medic say that many children are lacking, in Chapter 1? A. Calcium B. Vitamin A C. Magnesium D. Iron E. Protein Protein
What nutrient does the medic give many children? (Chapter 1) A. Vitamin C B. Iodine C. Folate D. Potassium E. Protein Vitamin C
What question does Mannie ask at the end of chapter 1? A. “What’s that noise?” B. “Wouldn’t you like to know?” C. “What’d you do with my Pharm Card?” D. “Ain’t it great to be alive?” E. “Who took my shoes?” “Ain’t it great to be alive?”
The tone of chapter 1 can BEST be described as A. Contemplative B. Nostalgic C. Hopeful D. Bleak E. Wistful Bleak
In chapter 2, what is the referral patient’s medical condition? A. Drug abuse B. Leprosy C. Diabetes D. Cancer E. Heart disease Drug abuse
In chapter 2, what is Dr. Harber’s profession? A. Cardiologist B. Oncologist C. Neurologist D. Pharmacist E. Oneirologist Oneirologist
In chapter 2 why did Orr prefer barbiturates/dextroamphetamine? A. Barb were effective at suppressing dreaming. B. Barb had a strong stimulating effect. C.Barbi have few side effects. D. Dextro had no effect on his sleep. E. Dextro made him jumpy. Barbiturates were more effective at suppressing dreaming.
In Chapter 2, in The Lathe of Heaven, the sleep doctor uses a dream machine called the A. Trancap B. Hypnagogue C. Augmentor D. Sleep Enhancer E. EEG Augmentor
In Chapter 2, where does The Lathe of Heaven take place? A. Sacramento B. Boise C. Portland D. Denver E. Seattle Portland
In chapter 2, what is the main characters profession? A. Medic B. Plumber C. Lawyer D. Teacher E. Draftsman Draftsman
In chapter 2, how did George Orr feel about his aunt’s advances? A. He was indifferent and distant. B. He was surprised and excited. C. He was flattered and interested. D. He was curious and confused. E. He was afraid and resentful. He was afraid and resentful
In chapter 2, how did George Orr’s dream about his aunt affect reality? A. It made his mother move out. B. It made his aunt die. C. It allowed him to speak frankly to his aunt. D. His aunt became a white cat. E. It made his aunt no longer exist. It made his aunt die
In Chapter 2, what does George Orr say about dreams? A. frightening B. unsocialized C. prophetic D. exciting E. uncanny Unsocialized
In Chapter 2 what does Haber propose to Orr? A. Undergo surgery to remove ability to dream B. Try autohypnosis to control dreams C. Take more drugs to suppress dreams D. See different psychiatrist E. Dream intentionally under controlled conditions Dream intentionally under controlled conditions
In Chapter 2 how does the Dream Machine Work? A. suppressing certain types B. by playing recordings of healthy brain waves C. by inducing alpha trance in the subject D. by analyzing feedback from the brain waves E. by sending signals to electrode By playing recordings of healthy brain waves to the subject
In chapter 2, what does Haber use to induce hypnosis? A. V-C induction B. Deep breathing techniques C. Electronic brain stimulation D. Autohypnosis E. Dream-suppressant drugs V-C induction
In chapter 2, what does Haber tell Orr to dream about during their first session together? A. A car B. His aunt C. A horse D. A cabin E. A plague A horse
QUESTIONS ABOUT PICTURE He laughs and makes a joke about the picture.
In chapter 2 what does Orr say about the horse in the mural? A. it looks like Harber B. that it's a symbol of psychiatry C. he doesn't remember it being there D. it has strength/self-realization in animal terms E. it was a mountain before the dream That it looks like Haber
In chapter 3 what news article did George Orr read on the subway? A. NEW RESTAURANT OPENS IN DOWNTOWN B. LOCAL SPORTS TEAM WINS CHAMPIONSHIP C. WEATHER FORECAST FOR THE WEEK D. CELEBRITY COUPLE BREAKS UP E. BIG A-1 STRIKE NEAR AFGHAN BORDER BIG A-1 STRIKE NEAR AFGHAN BORDER
In chapter 3, why does George Orr say he's in Portland? A. He has a successful career there. B. He loves the natural beauty. C. He is afraid of the Mafia. D. He is too poor to move. E. He has always lived there. He has always lived there.
In chapter 3, how does Dr. Haber act towards George Orr? A. Suspicious B. Disinterested C. Indifferent D. Genial E. Hostile Genial
In chapter 3, during his second session with Dr. Haber, George Orr dreams about A. Mount Hood erupting B. a horse defecating C. an alien invasion D. a large avalanche E. Dr. Harber attacking him a horse defecating
In chapter 3, Haber recommends that Orr should A. avoid dreaming all together B. take a leave of absence from work C. travel to the wilderness D. rely solely on chemical stimulation E. use and employ his mental powers use and employ his mental powers
In chapter 3, how has Orr's use of narcotics and pep pills affected him? A. Improved his ability to work B. Made it impossible for him to dream C. Improved his mental powers D. Left him emotionally off balance E. Made him feel invincible Left him emotionally off balance
In chapter 3, what does Orr ask Haber to do for him? A. Teach him how to lucid dream B. Prescribe him a new sleeping routine C. Give him new drugs D. Give him a posthypnotic suggestion not to dream effectively E. Analyse his daydreams Give him a posthypnotic suggestion not to dream effectively
In chapter 3, which type of daydream does Haber say he frequently has A. South Sea Island type daydreams B. Messiah dreams, do-gooder dreams C. Sado-masochist daydreams D. Romantic fantasies of adolescence E. Noble-suffering-martyr type daydreams Messiah dreams, do-gooder dreams
In chapter 3, Dr. Haber tells Orr that, as a patient, he is A. Happy and joyful B. Generous and kind C. Angry and hostile D. Quiet and peaceful E. Intelligent and cooperative Intelligent and cooperative
In chapter 3, what luxury does Orr wish he could afford? A. a houseboat on a river B. a private island resort C. a private pool D. a beachfront villa E. a cabin in the wilderness a cabin in the wilderness
In chapter 3, how does Orr feel after having an effective dream? A. energized and refreshed B. broken and abraded C. frightened and furious D. content and fulfilled E. confused and disoriented broken and abraded
In chapter 3, what was the effective part of Orr's final dream? A. the appearance of Kennedy B. the end of Orr's anxiety C. the presence of Haber D. the stopping of the rain E. the change of location the stopping of the rain
In chapter 3 why was the Willamette not concreted over like other creeks and streams? A. allowed Portland to be a port city B. too large C. city government lacked resources D. protected by environmental regulations E. important to local wildlife It allowed Portland to be a port city
In chapter 3, what has puzzled Orr regarding dreams? A. why most dreams cannot be consciously recalled B. why dreams are often nonsensical C. what the purpose of dreams is D. whether other animals dream E. why some dreams are more vivid than others Why most dreams cannot be consciously recalled
In chapter 3, where does Orr live? A. in a studio apartment B. in a three-bedroom house C. in a hotel D. on a houseboat E. in a shack in a studio apartment
Created by: TV06
Popular Literature sets

 

 



Voices

Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
Retries:
restart all cards