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games animatonx
| Term | Definition |
|---|---|
| Industrial Designer: | Professional who develops the concepts for manufactured products. |
| Debug: | Identify & remove errors from. |
| Parameter: | Additional information provided as input to a block to customize its functionality. |
| Functionality | Operations performed by a piece of equipment or software. |
| Reference Point: | Used to find or describe the location of something. |
| Ellipse: | an oval shape. |
| Variable: | A label for a piece of information used in a program. |
| Dot Notation: | Connecting the sprite and property with a dot. |
| Property: | A label for a characteristic of a sprite such as its location and appearance. |
| Sprite: | A character on the screen with properties that describe its location, movement, and look. |
| Frame: | Each individual picture in an animation. |
| Counter Pattern: | Used to update the sprite's properties inside the draw loop |
| rect block: | Plots a square at the x and y coordinates it is given. |
| X coordinate: | tells how far something is from the left side of the display area |
| Y coordinate: | tells how far something is from the top of the display area. |
| Boolean Expression | Evaluates to either True or False. |
| Condition | Something a program checks to see whether it is true before deciding to take an action. |
| Conditionals | Statements that only run when certain conditions are true. |
| Command: | instruction coded for the computer to carry out. |
| Algorithm: | A list of steps to follow to complete a task. Many commands put together make up algorithms. |
| Code: | 1 or more commands or algorithms designed to be carried out by a computer. |
| Velocity | The speed something moves in a given direction |
| Velocityx | block that tells sprite how fast to move horizontally |
| Velocityy | block that tells sprite how fast to move vertically. |