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writers workshop
Storytelling glossary of terms 3
| Term | Definition |
|---|---|
| External feature | the clothes, design or look of a character |
| Act One | consists of introducing the characters, introducing the story, and getting a landscape of where the story is trying to go |
| Act Two | consists of the choices and actions your main character makes as they attempt to overcome the escalating obstacles in pursuit of their goals |
| Act Three | consists of the final test of the protagonist and the resolution that follows; where the story comes together |
| Antagonist | is a force that gets in the way of your character’s wants and needs; typically “the villain” |
| Final Crisis/Climax | the most intense moment of the film for the protagonist who should be in danger of losing everything they value most; “the ultimate test” |
| Inciting Incident | an event which leads to a key obstacle your protagonist faces and sets the rest of the story in motion |
| Low Point | the point in the story when it seems like everything is lost for your main characters |
| Moral | the lesson that the main character learned at the end of the story |
| Point of No Return | a choice which the main character can never turn back |
| Resolution | the return of the world and characters to a calmer place, perhaps a more complete or better version of themselves |
| Story Beats | the most important moments in your story Story Spine: a tool used to develop story beats following a simple pattern |
| Structure | the ordering of the events, or a sequence of beats, in the story |
| Theme | the idea that connects all the events in the story and is connected to the moral |