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MAWD Lesson 3.01
Understanding Principles of Audio
| Term | Definition |
|---|---|
| Sounds | Vibrations that travel through the air or some other medium |
| Sound Wave | An audible vibration that travels through air or water |
| Decibels (dB) | The loudness or intensity of a sound is measured in this: |
| Crest | Point that exhibits maximum amount of upward displacement from the rest position (the max capacity of a sound wave) |
| Trough | Point that exhibits maximum amount of downward displacement from the rest position (the min capacity of a sound wave) |
| Wavelength | Distance from crest to crest |
| Amplitude | Distance from rest to crest or rest to trough |
| Frequency | Number of waves to pass a point in one second (how fast) |
| Pitch | Quality of a sound determined by the rate of vibration. The degree of highness or lowness of a tone (how high) |
| Analog | This sound is a continuous phenomenon, such as microphones, video cameras (continuous-valued voltages) |
| Sample Rate | The rate of frequency at which a sound is sampled to digitize it. |
| Bit Rate | The number of computer bits that are conveyed or processed per unit of time |
| Waveform | A visual representation of an audio signal |
| Clip | A short segment of audio. Can be combined with others to make an audio track |
| Track | An area upon which audio moves. It may be a single waveform or could be made up of clips |
| Trim | Removes everything from the left and right of selected audio |
| Amplify | Change the volume of selected audio |
| Capture | |
| WAV | Audio format developed by IBM and Microsoft for Windows, High quality (lossless), and large file size |
| AIFF | Audio format developed by Apple, high quality (lossless), and large file size |
| MP3 | Compressed audio format that is popular for music (MP3 players) and is well suited for internet |
| .avi (Audio Video Software) | |
| .ogg (Ogg Vorbis) | Compressed audio format that is an open source, well suited for internet, and is popular with the gaming industry |