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IPL_Ch10

Chapter10_Programming Logic

TermDefinition
Object-oriented programming programming model that focuses on an application's components, data, and methods being manipulated
class a group of objects with common attributes
object one tangible example of a class; it is an instance of a class
instance one tangible example of a class; it is an object
attributes the characteristics that define an object
inheritance the process of acquiring the traits of one's predecessors
encapsulation the process of combining all of an object's attributes and methods into a single package
private access specifies that data or methods cannot be used by any method that is not part of the same class
public access specifies that other programs and methods can use the specified data or methods within a class
static methods those for which no object needs to exist; they are not instance methods and they don't receive a this reference
class methods a static method, not an instance method and they don't receive a this reference
non-static methods methods that exist to be used with an object, they receive a this reference
instance methods operates correctly yet differently for each object, and they implicitly receive a this reference
this reference an automatically created variable that holds the address of an object that it passes to an instance method when called
Created by: kkuhlers
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