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Unity Phases 3-4
Test prep for Unity Phases 3-4 in VGD1
Question | Answer |
---|---|
A BETA is . . . | a piece of software that is still in testing that the developer takes no liability on. |
True or False: All objects can have a COLLISION. | True |
Name the THREE TRANSFORMATIONS. | Translation, Rotation, Scale |
Objects in Unity must have a unique . . . | ID or name |
True or False: Unity has no built-in objects and you must create all of your own. | False |
Name two file formats Unity supports for 3D objects. | .fbx, .dae, .3ds, .dxf, .obj |
True or False: You should TRANSLATE an object you are moving before ROTATING it. | True |
True or False: Because of their simple nature SQUARES make up meshes in models. | False |
What conditions are needed for a successful COLLISION? | 1. One object invades the space of another 2. Both objects have colliders activated |
What is a TEXTURE? | An image that is applied to an object |
What should you do before you distribute a game you created? | Test it thoroughly and be sure it's your best work. |
True or False: MATERIALS contain textures and shaders. | True |
What does the "D" in 2D and 3D stand for? | Dimension |
Name two file formats that can be used as TEXTURES in Unity. | .psd, .tiff, .jpg, .tga, .png, .gif, .bmp, .iff, .pict |
Name two compressed audio file formats recognized by Unity. | MP3, Ogg Vorbis |
What three data points are define an objects location in a 3D engine? | X, Y, Z coordinates |
What is the grayscale image containing terrain elevation information called? | Heightmap |
True or False: Sculpting terrain in Unity is a lot like painting. | True |
The cube you place around your game world that has images pasted to the insides to mimic an environment is called a . . . | Skybox |
The ambient effect that can simulate haze or the fading of colors over distance is called . . . | Fog |
What RGB color values display solid black? | (0, 0, 0) |
What RGB color values display solid white? | (255, 255, 255) |
How many CAMERAS an be added to a Unity scene? | As many as you want. |
How many USER DEFINED LAYERS can you have in Unity? | 24 |