Busy. Please wait.

show password
Forgot Password?

Don't have an account?  Sign up 

Username is available taken
show password


Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
We do not share your email address with others. It is only used to allow you to reset your password. For details read our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.

Remove Ads
Don't know
remaining cards
To flip the current card, click it or press the Spacebar key.  To move the current card to one of the three colored boxes, click on the box.  You may also press the UP ARROW key to move the card to the "Know" box, the DOWN ARROW key to move the card to the "Don't know" box, or the RIGHT ARROW key to move the card to the Remaining box.  You may also click on the card displayed in any of the three boxes to bring that card back to the center.

Pass complete!

"Know" box contains:
Time elapsed:
restart all cards

Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

CSP - Section 3

Arithmetic Expression An arithmetic expression contains a mathematical operator like - for subtraction or * for multiplication.
Assignment Assignment means setting a variable’s value.
Assignment Dyslexia Assignment Dyslexia is putting the variable name on the right and the value on the left as in 5 = x. This is not a legal statement.
Camel-Case when the first letter of each additional word is capitalized when you create variable names that have several words in them
Integer Division when you divide one integer by another
Mixed-Case means using upper and lower case letters in a variable name
Modulo another. The modulo, or remainder operator, %, returns the remainder after you divide one value by another
Tracing keeping track of the variables in the program and how their values change as the statements are executed. We used a Code Lens tool to do this in this chapter.
Variable a name associated with computer memory that can hold a value and that value can change or vary
Created by: shoemaker