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BIZ innovator Unit 3
opportunity recognition intellectual property
| Term | Definition |
|---|---|
| Patents | Gives you exclusive right to sell your invention |
| Design patent | Ornamental design lasts 14 years |
| utility patent | functional features of a device |
| Copy right | Literary works Musical works Dramatic work Pantomimes and choreographic works Pictorial, graphic and sculptural works Motion pictures Sound recordings |
| Trademarks | used to distinguish your business from someone elses |
| trade secrets | gives business advantages |
| plagerism | using someone else goods |
| fair use | set of legal exceptions to using copy written materials for educational purpose |
| idea | has potential to make money |
| opportunities | has gone through planning |
| timing | window of opertunity |
| profitable | big upside small downside |
| passion | willing to put in long hours |
| adaptability | meets a customers need |
| personnel | adds things to your team you cant provide |
| tolerence | risk rewards/ stress |
| bootstraping | starting a company with little money |
| BE | Break Even |
| ROI | return on investment |
| ROI equation | Gains- Costs/Costs |
| venture opportunities | create value for the end user |
| business model canvas | lay everything out in-front of you |
| Win- win | Both sides get something positive out of an agreement |
| Competence | resources and skills |
| Business plan/ Road map | Set out goals in front of you so you know which steps to take and when |
| Market demand | What does the market need at this time |
| Target Demographic | who are you aiming your product towards( Age. Gender,) |
| Local Buiness | Does not need to register for an official trademark |
| SWOT | Strength Weakness Opportunities Threats |
| Break even point | Where Revenue and costs cross over |