Busy. Please wait.
Log in with Clever

show password
Forgot Password?

Don't have an account?  Sign up 
Sign up using Clever

Username is available taken
show password

Make sure to remember your password. If you forget it there is no way for StudyStack to send you a reset link. You would need to create a new account.
Your email address is only used to allow you to reset your password. See our Privacy Policy and Terms of Service.

Already a StudyStack user? Log In

Reset Password
Enter the associated with your account, and we'll email you a link to reset your password.
Didn't know it?
click below
Knew it?
click below
Don't know
Remaining cards (0)
Embed Code - If you would like this activity on your web page, copy the script below and paste it into your web page.

  Normal Size     Small Size show me how

4 study list

The Lion, the Witch and the Wardrobe 7&8

What did the witch turn herself and the dwarf into to escape the soldiers of Aslan? They became a stump and a rock.
Why did the witch say Aslan must give her Edmund? He was a traitor.
What did Aslan convince the queen to do? He convinced her to renounce her claim on Edmund's blood.
Who followed Aslan when he went to the Stone Table? Lucy and Susan followed Aslan.
What did the witch's creatures do to Aslan? They tied him up and shaved him.
What did the mice do for Aslan? They chewed the ropes off of Aslan.
Who killed Aslan? The witch killed Aslan.
What happened when the Stone Table cracked? Aslan came back to life.
Who does Aslan represent from the Bible? Aslan represents Jesus.
What did the deep magic's incantation say? It said that when a willing victim who had committed no treachery was killed in a traitor's place, the table would crack and death would work backwards.
Created by: Tabilee
Popular Literature sets




Use these flashcards to help memorize information. Look at the large card and try to recall what is on the other side. Then click the card to flip it. If you knew the answer, click the green Know box. Otherwise, click the red Don't know box.

When you've placed seven or more cards in the Don't know box, click "retry" to try those cards again.

If you've accidentally put the card in the wrong box, just click on the card to take it out of the box.

You can also use your keyboard to move the cards as follows:

If you are logged in to your account, this website will remember which cards you know and don't know so that they are in the same box the next time you log in.

When you need a break, try one of the other activities listed below the flashcards like Matching, Snowman, or Hungry Bug. Although it may feel like you're playing a game, your brain is still making more connections with the information to help you out.

To see how well you know the information, try the Quiz or Test activity.

Pass complete!
"Know" box contains:
Time elapsed:
restart all cards