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1 - Comp Abilities
CS Principles: Big Ideas in Programming
| Question | Answer |
|---|---|
| code | a set of instructions that a computer can understand |
| comment | explain what we're doing in the programs and are intended to be read by people, and not computers |
| dot-notation | how you ask an object to do something in Python |
| library | group of programs that provide some functionality |
| pixel | one small part(element) of a picture |
| program | a set of instructions that a computer can understand to accomplish a goal |
| Screen | part of the Turtle library; space for turtle to move in and draw on |
| string | anything we can type between a pair of single, double, or triple quotes; a sequence of characters |
| variable | a name associated with computer memory that can hold a value and that value can be changed. |
| Computer | a device that can perform actions on input (which is also called data) |
| Java | programming language used in Advanced Placement Computer Science |
| Program | s a set of instructions that a computer can understand to accomplish some goal |
| Programming Language | used to tell a computer what to do |
| Programming Tool | Programming Tool |
| Python | programming language used in Computer Science Principles |
| Turing Machine | theoretical computer that can read instructions from a tape and write results to the tape |